NetPlay: add a Common/ENetUtil namespace

Move WakeupThread in it
This commit is contained in:
mathieui
2015-03-09 18:37:02 +01:00
parent 603fe25349
commit 44d7207a1c
9 changed files with 53 additions and 41 deletions

View File

@ -51,6 +51,7 @@
<ClInclude Include="CommonTypes.h" />
<ClInclude Include="CPUDetect.h" />
<ClInclude Include="DebugInterface.h" />
<ClInclude Include="ENetUtil.h" />
<ClInclude Include="Event.h" />
<ClInclude Include="FifoQueue.h" />
<ClInclude Include="FileSearch.h" />
@ -94,6 +95,7 @@
<ClCompile Include="BreakPoints.cpp" />
<ClCompile Include="CDUtils.cpp" />
<ClCompile Include="ColorUtil.cpp" />
<ClCompile Include="ENetUtil.cpp" />
<ClCompile Include="FileSearch.cpp" />
<ClCompile Include="FileUtil.cpp" />
<ClCompile Include="GekkoDisassembler.cpp" />
@ -146,4 +148,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>