Disable frame advance in hardcore mode

Frame advancing is easily exploitable for slowing down a game and artificially improving reaction times and is not allowed in RetroAchievements hardcore mode.
This commit is contained in:
LillyJadeKatrin
2023-06-07 21:46:49 -04:00
parent 2c40d6ba31
commit 45105822f3
2 changed files with 10 additions and 2 deletions

View File

@ -121,16 +121,16 @@ void MenuBar::OnEmulationStateChanged(Core::State state)
m_stop_action->setVisible(running);
m_reset_action->setEnabled(running);
m_fullscreen_action->setEnabled(running);
m_frame_advance_action->setEnabled(running);
m_screenshot_action->setEnabled(running);
m_state_save_menu->setEnabled(running);
#ifdef USE_RETRO_ACHIEVEMENTS
bool hardcore = AchievementManager::GetInstance()->IsHardcoreModeActive();
m_state_load_menu->setEnabled(running && !hardcore);
m_frame_advance_action->setEnabled(running && !hardcore);
#else // USE_RETRO_ACHIEVEMENTS
m_state_load_menu->setEnabled(running);
m_frame_advance_action->setEnabled(running);
#endif // USE_RETRO_ACHIEVEMENTS
// Movie