From 45307b7b38f927c1256ef008231c88046d8af0db Mon Sep 17 00:00:00 2001 From: Shawn Hoffman Date: Wed, 23 Dec 2009 21:49:26 +0000 Subject: [PATCH] unbreak chat for netplay (broken in last revision...) git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4726 8ced0084-cf51-0410-be5f-012b33b47a6e --- Source/Core/DolphinWX/Src/NetWindow.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Core/DolphinWX/Src/NetWindow.cpp b/Source/Core/DolphinWX/Src/NetWindow.cpp index b2adf7b0de..6cbb9167b3 100644 --- a/Source/Core/DolphinWX/Src/NetWindow.cpp +++ b/Source/Core/DolphinWX/Src/NetWindow.cpp @@ -468,7 +468,7 @@ void NetPlay::OnGUIEvent(wxCommandEvent& event) { value = 0x30; // TODO : there seems to be a random bug here that i can't reproduce... looked like a loop bug :/ - wxString chat_str = wxString::FromAscii(StringFromFormat("> %s : %s\n", m_nick.c_str(), m_Chat->GetValue().c_str()).c_str() ); + wxString chat_str = wxString::Format(wxT("> %s : %s\n"), wxString(m_nick.c_str(), wxConvUTF8).c_str() , m_Chat->GetValue().c_str() ); int chat_size = (int)chat_str.size(); if(chat_size-m_nick.size()-6 > 0) {