Add support for two new OpenGL ES extensions.

This adds support for OES_draw_elements_base_vertex and EXT_buffer_storage.
This commit is contained in:
Ryan Houdek
2015-01-18 15:23:51 -06:00
parent 37a770bb9f
commit 4551bb6ce6
2 changed files with 17 additions and 6 deletions

View File

@ -1201,11 +1201,17 @@ const GLFunc gl_function_array[] =
GLFUNC_REQUIRES(glDrawRangeElementsBaseVertex, "GL_ARB_draw_elements_base_vertex"),
GLFUNC_REQUIRES(glMultiDrawElementsBaseVertex, "GL_ARB_draw_elements_base_vertex"),
// OES_draw_elements_base_vertex
GLFUNC_SUFFIX(glDrawElementsBaseVertex, OES, "GL_OES_draw_elements_base_vertex !GL_ARB_draw_elements_base_vertex"),
GLFUNC_SUFFIX(glDrawElementsInstancedBaseVertex, OES, "GL_OES_draw_elements_base_vertex VERSION_GLES3 !GL_ARB_draw_elements_base_vertex"),
GLFUNC_SUFFIX(glDrawRangeElementsBaseVertex, OES, "GL_OES_draw_elements_base_vertex VERSION_GLES3 !GL_ARB_draw_elements_base_vertex"),
GLFUNC_SUFFIX(glMultiDrawElementsBaseVertex, OES, "GL_OES_draw_elements_base_vertex GL_EXT_multi_draw_arrays !GL_ARB_draw_elements_base_vertex"),
// EXT_draw_elements_base_vertex
GLFUNC_SUFFIX(glDrawElementsBaseVertex, EXT, "GL_EXT_draw_elements_base_vertex !GL_ARB_draw_elements_base_vertex"),
GLFUNC_SUFFIX(glDrawElementsInstancedBaseVertex, EXT, "GL_EXT_draw_elements_base_vertex VERSION_GLES3 !GL_ARB_draw_elements_base_vertex"),
GLFUNC_SUFFIX(glDrawRangeElementsBaseVertex, EXT, "GL_EXT_draw_elements_base_vertex VERSION_GLES3 !GL_ARB_draw_elements_base_vertex"),
GLFUNC_SUFFIX(glMultiDrawElementsBaseVertex, EXT, "GL_EXT_draw_elements_base_vertex GL_EXT_multi_draw_arrays !GL_ARB_draw_elements_base_vertex"),
GLFUNC_SUFFIX(glDrawElementsBaseVertex, EXT, "GL_EXT_draw_elements_base_vertex !GL_OES_draw_elements_base_vertex !GL_ARB_draw_elements_base_vertex"),
GLFUNC_SUFFIX(glDrawElementsInstancedBaseVertex, EXT, "GL_EXT_draw_elements_base_vertex VERSION_GLES3 !GL_OES_draw_elements_base_vertex !GL_ARB_draw_elements_base_vertex"),
GLFUNC_SUFFIX(glDrawRangeElementsBaseVertex, EXT, "GL_EXT_draw_elements_base_vertex VERSION_GLES3 !GL_OES_draw_elements_base_vertex !GL_ARB_draw_elements_base_vertex"),
GLFUNC_SUFFIX(glMultiDrawElementsBaseVertex, EXT, "GL_EXT_draw_elements_base_vertex GL_EXT_multi_draw_arrays !GL_OES_draw_elements_base_vertex !GL_ARB_draw_elements_base_vertex"),
// ARB_sample_shading
GLFUNC_REQUIRES(glMinSampleShadingARB, "GL_ARB_sample_shading"),
@ -1242,6 +1248,9 @@ const GLFunc gl_function_array[] =
GLFUNC_REQUIRES(glBufferStorage, "GL_ARB_buffer_storage"),
GLFUNC_REQUIRES(glNamedBufferStorageEXT, "GL_ARB_buffer_storage GL_EXT_direct_state_access"),
// EXT_buffer_storage
GLFUNC_SUFFIX(glBufferStorage, EXT, "GL_EXT_buffer_storage !GL_ARB_buffer_storage"),
// EXT_geometry_shader
GLFUNC_SUFFIX(glFramebufferTexture, EXT, "GL_EXT_geometry_shader !VERSION_3_2"),