NetPlay: GBA Support

This commit is contained in:
Bonta
2021-07-04 13:33:58 +02:00
parent b73d16a71a
commit 45f2461a53
16 changed files with 491 additions and 85 deletions

View File

@ -8,6 +8,7 @@
#include <QApplication>
#include <QClipboard>
#include <QComboBox>
#include <QFileDialog>
#include <QGridLayout>
#include <QGroupBox>
#include <QHeaderView>
@ -35,6 +36,9 @@
#include "Core/Config/NetplaySettings.h"
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#ifdef HAS_LIBMGBA
#include "Core/HW/GBACore.h"
#endif
#include "Core/NetPlayServer.h"
#include "Core/SyncIdentifier.h"
@ -47,6 +51,7 @@
#include "DolphinQt/QtUtils/RunOnObject.h"
#include "DolphinQt/Resources.h"
#include "DolphinQt/Settings.h"
#include "DolphinQt/Settings/GameCubePane.h"
#include "UICommon/DiscordPresence.h"
#include "UICommon/GameFile.h"
@ -171,6 +176,8 @@ void NetPlayDialog::CreateMainLayout()
m_record_input_action->setCheckable(true);
m_golf_mode_overlay_action = m_other_menu->addAction(tr("Show Golf Mode Overlay"));
m_golf_mode_overlay_action->setCheckable(true);
m_hide_remote_gbas_action = m_other_menu->addAction(tr("Hide Remote GBAs"));
m_hide_remote_gbas_action->setCheckable(true);
m_game_button->setDefault(false);
m_game_button->setAutoDefault(false);
@ -279,6 +286,7 @@ void NetPlayDialog::ConnectWidgets()
m_pad_mapping->exec();
Settings::Instance().GetNetPlayServer()->SetPadMapping(m_pad_mapping->GetGCPadArray());
Settings::Instance().GetNetPlayServer()->SetGBAConfig(m_pad_mapping->GetGBAArray(), true);
Settings::Instance().GetNetPlayServer()->SetWiimoteMapping(m_pad_mapping->GetWiimoteArray());
});
@ -365,6 +373,7 @@ void NetPlayDialog::ConnectWidgets()
connect(m_golf_mode_action, &QAction::toggled, this, &NetPlayDialog::SaveSettings);
connect(m_golf_mode_overlay_action, &QAction::toggled, this, &NetPlayDialog::SaveSettings);
connect(m_fixed_delay_action, &QAction::toggled, this, &NetPlayDialog::SaveSettings);
connect(m_hide_remote_gbas_action, &QAction::toggled, this, &NetPlayDialog::SaveSettings);
}
void NetPlayDialog::SendMessage(const std::string& msg)
@ -471,6 +480,11 @@ void NetPlayDialog::show(std::string nickname, bool use_traversal)
m_data_menu->menuAction()->setVisible(is_hosting);
m_network_menu->menuAction()->setVisible(is_hosting);
m_md5_menu->menuAction()->setVisible(is_hosting);
#ifdef HAS_LIBMGBA
m_hide_remote_gbas_action->setVisible(is_hosting);
#else
m_hide_remote_gbas_action->setVisible(false);
#endif
m_start_button->setHidden(!is_hosting);
m_kick_button->setHidden(!is_hosting);
m_assign_ports_button->setHidden(!is_hosting);
@ -570,20 +584,6 @@ void NetPlayDialog::UpdateGUI()
{tr("Player"), tr("Game Status"), tr("Ping"), tr("Mapping"), tr("Revision")});
m_players_list->setRowCount(m_player_count);
const auto get_mapping_string = [](const NetPlay::Player* player,
const NetPlay::PadMappingArray& array) {
std::string str;
for (size_t i = 0; i < array.size(); i++)
{
if (player->pid == array[i])
str += std::to_string(i + 1);
else
str += '-';
}
return '|' + str + '|';
};
static const std::map<NetPlay::SyncIdentifierComparison, QString> player_status{
{NetPlay::SyncIdentifierComparison::SameGame, tr("OK")},
{NetPlay::SyncIdentifierComparison::DifferentVersion, tr("Wrong Version")},
@ -599,9 +599,9 @@ void NetPlayDialog::UpdateGUI()
player_status.at(p->game_status) :
QStringLiteral("?"));
auto* ping_item = new QTableWidgetItem(QStringLiteral("%1 ms").arg(p->ping));
auto* mapping_item = new QTableWidgetItem(
QString::fromStdString(get_mapping_string(p, client->GetPadMapping()) +
get_mapping_string(p, client->GetWiimoteMapping())));
auto* mapping_item =
new QTableWidgetItem(QString::fromStdString(NetPlay::GetPlayerMappingString(
p->pid, client->GetPadMapping(), client->GetGBAConfig(), client->GetWiimoteMapping())));
auto* revision_item = new QTableWidgetItem(QString::fromStdString(p->revision));
for (auto* item : {name_item, status_item, ping_item, mapping_item, revision_item})
@ -743,6 +743,20 @@ void NetPlayDialog::OnMsgChangeGame(const NetPlay::SyncIdentifier& sync_identifi
DisplayMessage(tr("Game changed to \"%1\"").arg(qname), "magenta");
}
void NetPlayDialog::OnMsgChangeGBARom(int pad, const NetPlay::GBAConfig& config)
{
if (config.has_rom)
{
DisplayMessage(
tr("GBA%1 ROM changed to \"%2\"").arg(pad + 1).arg(QString::fromStdString(config.title)),
"magenta");
}
else
{
DisplayMessage(tr("GBA%1 ROM disabled").arg(pad + 1), "magenta");
}
}
void NetPlayDialog::GameStatusChanged(bool running)
{
QueueOnObject(this, [this, running] { SetOptionsEnabled(!running); });
@ -976,6 +990,51 @@ NetPlayDialog::FindGameFile(const NetPlay::SyncIdentifier& sync_identifier,
return nullptr;
}
std::string NetPlayDialog::FindGBARomPath(const std::array<u8, 20>& hash, std::string_view title,
int device_number)
{
#ifdef HAS_LIBMGBA
auto result = RunOnObject(this, [&, this] {
std::string rom_path;
std::array<u8, 20> rom_hash;
std::string rom_title;
for (size_t i = device_number; i < static_cast<size_t>(device_number) + 4; ++i)
{
rom_path = Config::Get(Config::MAIN_GBA_ROM_PATHS[i % 4]);
if (!rom_path.empty() && HW::GBA::Core::GetRomInfo(rom_path.c_str(), rom_hash, rom_title) &&
rom_hash == hash && rom_title == title)
{
return rom_path;
}
}
while (!(rom_path = GameCubePane::GetOpenGBARom(title)).empty())
{
if (HW::GBA::Core::GetRomInfo(rom_path.c_str(), rom_hash, rom_title))
{
if (rom_hash == hash && rom_title == title)
return rom_path;
ModalMessageBox::critical(
this, tr("Error"),
QString::fromStdString(Common::FmtFormatT(
"Mismatched ROMs\n"
"Selected: {0}\n- Title: {1}\n- Hash: {2:02X}\n"
"Expected:\n- Title: {3}\n- Hash: {4:02X}",
rom_path, rom_title, fmt::join(rom_hash, ""), title, fmt::join(hash, ""))));
}
else
{
ModalMessageBox::critical(
this, tr("Error"), tr("%1 is not a valid ROM").arg(QString::fromStdString(rom_path)));
}
}
return std::string();
});
if (result)
return *result;
#endif
return {};
}
void NetPlayDialog::LoadSettings()
{
const int buffer_size = Config::Get(Config::NETPLAY_BUFFER_SIZE);
@ -987,6 +1046,7 @@ void NetPlayDialog::LoadSettings()
const bool strict_settings_sync = Config::Get(Config::NETPLAY_STRICT_SETTINGS_SYNC);
const bool sync_all_wii_saves = Config::Get(Config::NETPLAY_SYNC_ALL_WII_SAVES);
const bool golf_mode_overlay = Config::Get(Config::NETPLAY_GOLF_MODE_OVERLAY);
const bool hide_remote_gbas = Config::Get(Config::NETPLAY_HIDE_REMOTE_GBAS);
m_buffer_size_box->setValue(buffer_size);
m_save_sd_action->setChecked(write_save_sdcard_data);
@ -997,6 +1057,7 @@ void NetPlayDialog::LoadSettings()
m_strict_settings_sync_action->setChecked(strict_settings_sync);
m_sync_all_wii_saves_action->setChecked(sync_all_wii_saves);
m_golf_mode_overlay_action->setChecked(golf_mode_overlay);
m_hide_remote_gbas_action->setChecked(hide_remote_gbas);
const std::string network_mode = Config::Get(Config::NETPLAY_NETWORK_MODE);
@ -1036,6 +1097,7 @@ void NetPlayDialog::SaveSettings()
Config::SetBase(Config::NETPLAY_STRICT_SETTINGS_SYNC, m_strict_settings_sync_action->isChecked());
Config::SetBase(Config::NETPLAY_SYNC_ALL_WII_SAVES, m_sync_all_wii_saves_action->isChecked());
Config::SetBase(Config::NETPLAY_GOLF_MODE_OVERLAY, m_golf_mode_overlay_action->isChecked());
Config::SetBase(Config::NETPLAY_HIDE_REMOTE_GBAS, m_hide_remote_gbas_action->isChecked());
std::string network_mode;
if (m_fixed_delay_action->isChecked())

View File

@ -46,6 +46,7 @@ public:
void OnMsgChangeGame(const NetPlay::SyncIdentifier& sync_identifier,
const std::string& netplay_name) override;
void OnMsgChangeGBARom(int pad, const NetPlay::GBAConfig& config) override;
void OnMsgStartGame() override;
void OnMsgStopGame() override;
void OnMsgPowerButton() override;
@ -68,6 +69,8 @@ public:
std::shared_ptr<const UICommon::GameFile>
FindGameFile(const NetPlay::SyncIdentifier& sync_identifier,
NetPlay::SyncIdentifierComparison* found = nullptr) override;
std::string FindGBARomPath(const std::array<u8, 20>& hash, std::string_view title,
int device_number) override;
void LoadSettings();
void SaveSettings();
@ -138,6 +141,7 @@ private:
QAction* m_golf_mode_action;
QAction* m_golf_mode_overlay_action;
QAction* m_fixed_delay_action;
QAction* m_hide_remote_gbas_action;
QPushButton* m_quit_button;
QSplitter* m_splitter;
QActionGroup* m_network_mode_group;

View File

@ -3,6 +3,7 @@
#include "DolphinQt/NetPlay/PadMappingDialog.h"
#include <QCheckBox>
#include <QComboBox>
#include <QDialogButtonBox>
#include <QGridLayout>
@ -31,15 +32,19 @@ void PadMappingDialog::CreateWidgets()
for (unsigned int i = 0; i < m_wii_boxes.size(); i++)
{
m_gc_boxes[i] = new QComboBox;
m_gba_boxes[i] = new QCheckBox(tr("GBA Port %1").arg(i + 1));
m_wii_boxes[i] = new QComboBox;
m_main_layout->addWidget(new QLabel(tr("GC Port %1").arg(i + 1)), 0, i);
m_main_layout->addWidget(m_gc_boxes[i], 1, i);
m_main_layout->addWidget(new QLabel(tr("Wii Remote %1").arg(i + 1)), 2, i);
m_main_layout->addWidget(m_wii_boxes[i], 3, i);
#ifdef HAS_LIBMGBA
m_main_layout->addWidget(m_gba_boxes[i], 2, i);
#endif
m_main_layout->addWidget(new QLabel(tr("Wii Remote %1").arg(i + 1)), 3, i);
m_main_layout->addWidget(m_wii_boxes[i], 4, i);
}
m_main_layout->addWidget(m_button_box, 4, 0, 1, -1);
m_main_layout->addWidget(m_button_box, 5, 0, 1, -1);
setLayout(m_main_layout);
}
@ -55,6 +60,11 @@ void PadMappingDialog::ConnectWidgets()
&PadMappingDialog::OnMappingChanged);
}
}
for (const auto& checkbox : m_gba_boxes)
{
connect(checkbox, qOverload<int>(&QCheckBox::stateChanged), this,
&PadMappingDialog::OnMappingChanged);
}
}
int PadMappingDialog::exec()
@ -64,6 +74,7 @@ int PadMappingDialog::exec()
// Load Settings
m_players = client->GetPlayers();
m_pad_mapping = server->GetPadMapping();
m_gba_config = server->GetGBAConfig();
m_wii_mapping = server->GetWiimoteMapping();
QStringList players;
@ -93,6 +104,13 @@ int PadMappingDialog::exec()
}
}
for (size_t i = 0; i < m_gba_boxes.size(); i++)
{
const QSignalBlocker blocker(m_gba_boxes[i]);
m_gba_boxes[i]->setChecked(m_gba_config[i].enabled);
}
return QDialog::exec();
}
@ -101,6 +119,11 @@ NetPlay::PadMappingArray PadMappingDialog::GetGCPadArray()
return m_pad_mapping;
}
NetPlay::GBAConfigArray PadMappingDialog::GetGBAArray()
{
return m_gba_config;
}
NetPlay::PadMappingArray PadMappingDialog::GetWiimoteArray()
{
return m_wii_mapping;
@ -114,6 +137,7 @@ void PadMappingDialog::OnMappingChanged()
int wii_id = m_wii_boxes[i]->currentIndex();
m_pad_mapping[i] = gc_id > 0 ? m_players[gc_id - 1]->pid : 0;
m_gba_config[i].enabled = m_gba_boxes[i]->isChecked();
m_wii_mapping[i] = wii_id > 0 ? m_players[wii_id - 1]->pid : 0;
}
}

View File

@ -7,6 +7,7 @@
#include "Core/NetPlayProto.h"
class QCheckBox;
class QGridLayout;
class QComboBox;
class QDialogButtonBox;
@ -25,6 +26,7 @@ public:
int exec() override;
NetPlay::PadMappingArray GetGCPadArray();
NetPlay::GBAConfigArray GetGBAArray();
NetPlay::PadMappingArray GetWiimoteArray();
private:
@ -34,10 +36,12 @@ private:
void OnMappingChanged();
NetPlay::PadMappingArray m_pad_mapping;
NetPlay::GBAConfigArray m_gba_config;
NetPlay::PadMappingArray m_wii_mapping;
QGridLayout* m_main_layout;
std::array<QComboBox*, 4> m_gc_boxes;
std::array<QCheckBox*, 4> m_gba_boxes;
std::array<QComboBox*, 4> m_wii_boxes;
std::vector<const NetPlay::Player*> m_players;
QDialogButtonBox* m_button_box;