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Revert Rodolfo's recent zcomploc commits until they actually work correctly.
This reverts commit402006a83a
. This reverts commit48d8d71391
. This reverts commit450dcc9d2c
.
This commit is contained in:
@ -43,21 +43,12 @@ extern int OSDChoice, OSDTime;
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extern bool bLastFrameDumped;
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enum RenderStateMode
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{
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RSM_None,
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RSM_Multipass,
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RSM_Zcomploc,
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RSM_UseDstAlpha
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};
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// Renderer really isn't a very good name for this class - it's more like "Misc".
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// The long term goal is to get rid of this class and replace it with others that make
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// more sense.
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class Renderer
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{
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public:
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Renderer();
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virtual ~Renderer();
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@ -72,8 +63,8 @@ public:
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virtual void SetSamplerState(int stage,int texindex) = 0;
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virtual void SetInterlacingMode() = 0;
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virtual void ApplyState(RenderStateMode mode) = 0;
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virtual void RestoreState(RenderStateMode mode) = 0;
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virtual void ApplyState(bool bUseDstAlpha) = 0;
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virtual void RestoreState() = 0;
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// Ideal internal resolution - determined by display resolution (automatic scaling) and/or a multiple of the native EFB resolution
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static int GetTargetWidth() { return s_target_width; }
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