More GFX plugin cleanup, still no visible changes.

New right-click popup menu in game list - allow editing patch files easily.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@31 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard
2008-07-20 12:26:32 +00:00
parent c7795c41b7
commit 461077b1a1
52 changed files with 509 additions and 805 deletions

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@ -1,7 +1,23 @@
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "Common.h"
#include "BPMemory.h"
//BP state
BPMemory bpmem;
BPMemory bpmem;

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@ -1,3 +1,20 @@
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _BPMEMORY_H
#define _BPMEMORY_H
@ -5,6 +22,35 @@
#pragma pack(4)
#define BPMEM_GENMODE 0x00
#define BPMEM_IND_MTX 0x06
#define BPMEM_RAS1_SS0 0x25 // ind tex coord scale 0
#define BPMEM_RAS1_SS1 0x26 // ind tex coord scale 1
#define BPMEM_ZMODE 0x40
#define BPMEM_BLENDMODE 0x41
#define BPMEM_CONSTANTALPHA 0x42
#define BPMEM_ALPHACOMPARE 0xF3
#define BPMEM_LINEPTWIDTH 0x22
#define BPMEM_TEXINVALIDATE 0x66
#define BPMEM_SCISSORTL 0x20
#define BPMEM_SCISSORBR 0x21
#define BPMEM_SCISSOROFFSET 0x59
#define BPMEM_CLEARBBOX1 0x55 // let's hope not many games use bboxes..
#define BPMEM_CLEARBBOX2 0x56 // TODO(ector): add something that watches bboxes
#define BPMEM_TEXMODE0_1 0x80
#define BPMEM_TEXMODE0_2 0xA0
#define BPMEM_FOGPARAM0 0xEE
#define BPMEM_FOGBMAGNITUDE 0xEF
#define BPMEM_FOGBEXPONENT 0xF0
#define BPMEM_FOGPARAM3 0xF1
#define BPMEM_FOGCOLOR 0xF2
#define BPMEM_ZTEX1 0xF4
#define BPMEM_ZTEX2 0xF5
#define BPMEM_DRAWDONE 0x45
#define BPMEM_PE_TOKEN_ID 0x47
#define BPMEM_PE_TOKEN_INT_ID 0x48
//////////////////////////////////////////////////////////////////////////
// Tev/combiner things
//////////////////////////////////////////////////////////////////////////

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@ -1,7 +1,25 @@
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "Common.h"
#include "CPMemory.h"
// CP state
u32 arraybases[16];
u32 arraystrides[16];
TMatrixIndexA MatrixIndexA;
TMatrixIndexB MatrixIndexB;

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@ -1,3 +1,20 @@
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _CPMEMORY_H
#define _CPMEMORY_H
@ -183,9 +200,45 @@ struct TVtxAttr
u8 NormalIndex3;
};
// Matrix indices
union TMatrixIndexA
{
struct
{
unsigned PosNormalMtxIdx : 6;
unsigned Tex0MtxIdx : 6;
unsigned Tex1MtxIdx : 6;
unsigned Tex2MtxIdx : 6;
unsigned Tex3MtxIdx : 6;
};
struct
{
u32 Hex : 30;
u32 unused : 2;
};
};
union TMatrixIndexB
{
struct
{
unsigned Tex4MtxIdx : 6;
unsigned Tex5MtxIdx : 6;
unsigned Tex6MtxIdx : 6;
unsigned Tex7MtxIdx : 6;
};
struct
{
u32 Hex : 24;
u32 unused : 8;
};
};
#pragma pack()
extern u32 arraybases[16];
extern u32 arraystrides[16];
extern TMatrixIndexA MatrixIndexA;
extern TMatrixIndexB MatrixIndexB;
#endif

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@ -1,3 +1,20 @@
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "LookUpTables.h"
int lut3to8[8];

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@ -1,3 +1,20 @@
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _LOOKUPTABLES_H
#define _LOOKUPTABLES_H

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@ -0,0 +1,439 @@
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "Common.h"
#include "TextureDecoder.h"
#include "LookUpTables.h"
// TRAM
u8 texMem[TMEM_SIZE];
//////////////////////////////////////////////////////////////////////////
// Gamecube/Wii texture decoder
//////////////////////////////////////////////////////////////////////////
// Decodes all known Gamecube/Wii texture formats.
// by ector
//////////////////////////////////////////////////////////////////////////
int TexDecoder_GetTexelSizeInNibbles(int format)
{
switch (format & 0x3f) {
case GX_TF_I4: return 1;
case GX_TF_I8: return 2;
case GX_TF_IA4: return 2;
case GX_TF_IA8: return 4;
case GX_TF_RGB565: return 4;
case GX_TF_RGB5A3: return 4;
case GX_TF_RGBA8: return 8;
case GX_TF_C4: return 1;
case GX_TF_C8: return 2;
case GX_TF_C14X2: return 4;
case GX_TF_CMPR: return 1;
default: return 1;
}
}
int TexDecoder_GetBlockWidthInTexels(int format)
{
switch (format) {
case GX_TF_I4: return 8;
case GX_TF_I8: return 8;
case GX_TF_IA4: return 8;
case GX_TF_IA8: return 4;
case GX_TF_RGB565: return 4;
case GX_TF_RGB5A3: return 4;
case GX_TF_RGBA8: return 4;
case GX_TF_C4: return 8;
case GX_TF_C8: return 8;
case GX_TF_C14X2: return 4;
case GX_TF_CMPR: return 8;
default: return 8;
}
}
//returns bytes
int TexDecoder_GetPaletteSize(int format)
{
switch (format) {
case GX_TF_C4: return 16*2;
case GX_TF_C8: return 256*2;
case GX_TF_C14X2: return 16384*2;
default:
return 0;
}
}
inline u32 decode565(u16 val)
{
int r,g,b,a;
r=lut5to8[(val>>11) & 0x1f];
g=lut6to8[(val>>5 ) & 0x3f];
b=lut5to8[(val ) & 0x1f];
a=0xFF;
return (a<<24) | (r<<16) | (g<<8) | b;
}
inline u32 decodeIA8(u16 val)
{
int a=val>>8;
int r,g,b;
r=g=b=val&0xFF;
return (a<<24) | (r<<16) | (g<<8) | b;
}
inline u32 decode5A3(u16 val)
{
int r,g,b,a;
if ((val&0x8000))
{
r=lut5to8[(val>>10) & 0x1f];
g=lut5to8[(val>>5 ) & 0x1f];
b=lut5to8[(val ) & 0x1f];
a=0xFF;
}
else
{
a=lut3to8[(val>>12) & 0x7];
r=lut4to8[(val>>8 ) & 0xf];
g=lut4to8[(val>>4 ) & 0xf];
b=lut4to8[(val ) & 0xf];
}
return (a<<24) | (r<<16) | (g<<8) | b;
}
struct DXTBlock
{
u16 color1;
u16 color2;
u8 lines[4];
};
inline int expand8888(const int j)
{
int i = j | (j<<8);
return i|(i<<16);
}
inline void decodebytesI4(u32 *dst, u8 *src, int numbytes)
{
for (int x = 0; x < numbytes; x++)
{
int val = src[x];
*dst++ = expand8888(lut4to8[val>>4]);
*dst++ = expand8888(lut4to8[val&15]);
}
}
inline void decodebytesI8(u32 *dst, u8 *src, int numbytes)
{
for (int x = 0; x < numbytes; x++)
*dst++ = expand8888(src[x]);
}
inline void decodebytesC4(u32 *dst, u8 *src, int numbytes, int tlutaddr, int tlutfmt)
{
u16 *tlut = (u16*)(texMem + tlutaddr);
for (int x = 0; x < numbytes; x++)
{
int val = src[x];
switch (tlutfmt) {
case 0:
*dst++ = decodeIA8(Common::swap16(tlut[val >> 4]));
*dst++ = decodeIA8(Common::swap16(tlut[val & 15]));
break;
case 1:
*dst++ = decode565(Common::swap16(tlut[val >> 4]));
*dst++ = decode565(Common::swap16(tlut[val & 15]));
break;
case 2:
*dst++ = decode5A3(Common::swap16(tlut[val >> 4]));
*dst++ = decode5A3(Common::swap16(tlut[val & 15]));
break;
case 3: //ERROR
*dst++ = 0xFFFF00FF;
*dst++ = 0xFFFF00FF;
break;
}
}
}
inline void decodebytesC8(u32 *dst, u8 *src, int numbytes, int tlutaddr, int tlutfmt)
{
u16 *tlut = (u16*)(texMem+tlutaddr);
for (int x = 0; x < numbytes; x++)
{
int val = src[x];
switch (tlutfmt) {
case 0:
*dst++ = decodeIA8(Common::swap16(tlut[val]));
break;
case 1:
*dst++ = decode565(Common::swap16(tlut[val]));
break;
case 2:
*dst++ = decode5A3(Common::swap16(tlut[val]));
break;
case 3: //ERROR
*dst++ = 0xFFFF00FF;
break;
}
}
}
inline void decodebytesC14X2(u32 *dst, u16 *src, int numpixels, int tlutaddr, int tlutfmt)
{
u16 *tlut = (u16*)(texMem+tlutaddr);
for (int x = 0; x < numpixels; x++)
{
int val = Common::swap16(src[x]);
switch (tlutfmt) {
case 0:
*dst++ = decodeIA8(Common::swap16(tlut[(val&0x3FFF)]));
break;
case 1:
*dst++ = decode565(Common::swap16(tlut[(val&0x3FFF)]));
break;
case 2:
*dst++ = decode5A3(Common::swap16(tlut[(val&0x3FFF)]));
break;
case 3: //ERROR
*dst++ = 0xFFFF00FF;
break;
}
}
}
inline void decodebytesRGB565(u32 *dst, u16 *src, int numpixels)
{
for (int x = 0; x < numpixels; x++)
*dst++ = decode565(Common::swap16(src[x]));
}
inline void decodebytesIA4(u32 *dst, u8 *src, int numbytes)
{
for (int x = 0; x < numbytes; x++)
{
int val = src[x];
int a = lut4to8[val>>4];
int r = lut4to8[val&15];
*dst++ = (a<<24) | (r<<16) | (r<<8) | r;
}
}
inline void decodebytesIA8(u32 *dst, u16 *src, int numpixels)
{
for (int x = 0; x < numpixels; x++)
*dst++ = decodeIA8(Common::swap16(src[x]));
}
inline void decodebytesRGB5A3(u32 *dst, u16 *src, int numpixels)
{
for (int x = 0; x < numpixels; x++)
*dst++ = decode5A3(Common::swap16(src[x]));
}
inline void decodebytesARGB8pass1(u32 *dst, u16 *src, int numpixels)
{
for (int x = 0; x < numpixels; x++)
{
int val = Common::swap16(src[x]);
int a=val&0xFF;
val>>=8;
*dst++ = (a<<16) | (val<<24);
}
}
inline void decodebytesARGB8pass2(u32 *dst, u16 *src, int numpixels)
{
for (int x = 0; x < numpixels; x++)
{
int val = Common::swap16(src[x]);
int a=val&0xFF;
val>>=8;
*dst++ |= (val<<8) | (a<<0);
}
}
inline u32 makecol(int r, int g, int b, int a)
{
return ((a&255)<<24)|((r&255)<<16)|((g&255)<<8)|((b&255));
}
//this needs to be FAST, used by some games realtime video
//TODO: port to ASM or intrinsics
void decodeDXTBlock(u32 *dst, DXTBlock *src, int pitch)
{
u16 c1 = Common::swap16(src->color1);
u16 c2 = Common::swap16(src->color2);
int blue1 = lut5to8[c1&0x1F];
int blue2 = lut5to8[c2&0x1F];
int green1 = lut6to8[(c1>>5) & 0x3F];
int green2 = lut6to8[(c2>>5) & 0x3F];
int red1 = lut5to8[(c1>>11) & 0x1F];
int red2 = lut5to8[(c2>>11) & 0x1F];
int colors[4];
if (c1 > c2)
{
colors[0] = makecol(red1, green1, blue1, 255);
colors[1] = makecol(red2, green2, blue2, 255);
colors[2] = makecol(red1+(red2-red1)/3, green1+(green2-green1)/3, blue1+(blue2-blue1)/3, 255);
colors[3] = makecol(red2+(red1-red2)/3, green2+(green1-green2)/3, blue2+(blue1-blue2)/3, 255);
}
else
{
colors[0] = makecol(red1, green1, blue1, 255);
colors[1] = makecol(red2, green2, blue2, 255);
colors[2] = makecol((red1+red2)/2, (green1+green2)/2, (blue1+blue2)/2, 255);
colors[3] = makecol(0,0,0,0); //transparent
}
for (int y = 0; y < 4; y++)
{
int val = src->lines[y];
for (int x = 0; x < 4; x++)
{
dst[x] = colors[(val>>6) & 3];
val <<= 2;
}
dst += pitch;
}
}
//switch endianness, unswizzle
//TODO: to save memory, don't blindly convert everything to argb8888
//also ARGB order needs to be swapped later, to accommodate modern hardware better
//need to add DXT support too
PC_TexFormat TexDecoder_Decode(u8 *dst, u8 *src, int width, int height, int texformat, int tlutaddr, int tlutfmt)
{
switch (texformat)
{
case GX_TF_C4:
{
for (int y = 0; y < height; y += 8)
for (int x = 0; x < width; x += 8)
for (int iy = 0; iy < 8; iy++, src += 4)
decodebytesC4((u32*)dst+(y+iy)*width+x, src, 4, tlutaddr, tlutfmt);
}
return PC_TEX_FMT_BGRA32;
case GX_TF_I4:
{
for (int y = 0; y < height; y += 8)
for (int x = 0; x < width; x += 8)
for (int iy = 0; iy < 8; iy++, src += 4)
decodebytesI4((u32*)dst+(y+iy)*width+x, src, 4);
}
return PC_TEX_FMT_BGRA32;
case GX_TF_C8:
{
for (int y = 0; y < height; y += 4)
for (int x = 0; x < width; x += 8)
for (int iy = 0; iy < 4; iy++, src += 8)
decodebytesC8((u32*)dst+(y+iy)*width+x, src, 8, tlutaddr, tlutfmt);
}
return PC_TEX_FMT_BGRA32;
case GX_TF_I8:
{
for (int y = 0; y < height; y += 4)
for (int x = 0; x < width; x += 8)
for (int iy = 0; iy < 4; iy++, src += 8)
decodebytesI8((u32*)dst+(y+iy)*width+x, src, 8);
}
return PC_TEX_FMT_BGRA32;
case GX_TF_IA4:
{
for (int y = 0; y < height; y += 4)
for (int x = 0; x < width; x += 8)
for (int iy = 0; iy < 4; iy++, src += 8)
decodebytesIA4((u32*)dst+(y+iy)*width+x, src, 8);
}
return PC_TEX_FMT_BGRA32;
case GX_TF_IA8:
{
for (int y = 0; y < height; y += 4)
for (int x = 0; x < width; x += 4)
for (int iy = 0; iy < 4; iy++, src += 8)
decodebytesIA8((u32*)dst+(y+iy)*width+x, (u16*)src, 4);
}
return PC_TEX_FMT_BGRA32;
case GX_TF_C14X2:
{
for (int y = 0; y < height; y += 4)
for (int x = 0; x < width; x += 4)
for (int iy = 0; iy < 4; iy++, src += 8)
decodebytesC14X2((u32*)dst+(y+iy)*width+x, (u16*)src, 4, tlutaddr, tlutfmt);
}
return PC_TEX_FMT_BGRA32;
case GX_TF_RGB565:
{
for (int y = 0; y < height; y += 4)
for (int x = 0; x < width; x += 4)
for (int iy = 0; iy < 4; iy++, src += 8)
decodebytesRGB565((u32*)dst+(y+iy)*width+x, (u16*)src, 4);
}
return PC_TEX_FMT_BGRA32;
case GX_TF_RGB5A3:
{
for (int y = 0; y < height; y += 4)
for (int x = 0; x < width; x += 4)
for (int iy = 0; iy < 4; iy++, src += 8)
decodebytesRGB5A3((u32*)dst+(y+iy)*width+x, (u16*)src, 4);
}
return PC_TEX_FMT_BGRA32;
case GX_TF_RGBA8:
{
for (int y = 0; y < height; y += 4)
for (int x = 0; x < width; x += 4)
{
for (int iy = 0; iy < 4; iy++, src += 8)
decodebytesARGB8pass1((u32*)dst+(y+iy)*width+x, (u16*)src, 4);
for (int iy = 0; iy < 4; iy++, src += 8)
decodebytesARGB8pass2((u32*)dst+(y+iy)*width+x, (u16*)src, 4);
}
}
return PC_TEX_FMT_BGRA32;
case GX_TF_CMPR:
{
// 11111111 22222222 55555555 66666666
// 33333333 44444444 77777777 88888888
for (int y = 0; y < height; y += 8)
for (int x = 0; x < width; x += 8)
{
decodeDXTBlock((u32*)dst+y*width+x, (DXTBlock*)src, width);
src += sizeof(DXTBlock);
decodeDXTBlock((u32*)dst+y*width+x+4, (DXTBlock*)src, width);
src += sizeof(DXTBlock);
decodeDXTBlock((u32*)dst+(y+4)*width+x, (DXTBlock*)src, width);
src += sizeof(DXTBlock);
decodeDXTBlock((u32*)dst+(y+4)*width+x+4, (DXTBlock*)src, width);
src += sizeof(DXTBlock);
}
}
return PC_TEX_FMT_BGRA32;
}
// The "copy" texture formats, too?
return PC_TEX_FMT_NONE;
}

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _TEXTUREDECODER_H
#define _TEXTUREDECODER_H
enum
{
TMEM_SIZE = 1024*1024,
HALFTMEM_SIZE = 512*1024
};
extern u8 texMem[TMEM_SIZE];
enum TextureFormat
{
GX_TF_I4 = 0x0,
GX_TF_I8 = 0x1,
GX_TF_IA4 = 0x2,
GX_TF_IA8 = 0x3,
GX_TF_RGB565 = 0x4,
GX_TF_RGB5A3 = 0x5,
GX_TF_RGBA8 = 0x6,
GX_TF_C4 = 0x8,
GX_TF_C8 = 0x9,
GX_TF_C14X2 = 0xA,
GX_TF_CMPR = 0xE,
_GX_TF_CTF = 0x20, // copy-texture-format only (simply means linear?)
_GX_TF_ZTF = 0x10, // Z-texture-format
// these formats are also valid when copying targets
GX_CTF_R4 = 0x0 | _GX_TF_CTF,
GX_CTF_RA4 = 0x2 | _GX_TF_CTF,
GX_CTF_RA8 = 0x3 | _GX_TF_CTF,
GX_CTF_YUVA8 = 0x6 | _GX_TF_CTF,
GX_CTF_A8 = 0x7 | _GX_TF_CTF,
GX_CTF_R8 = 0x8 | _GX_TF_CTF,
GX_CTF_G8 = 0x9 | _GX_TF_CTF,
GX_CTF_B8 = 0xA | _GX_TF_CTF,
GX_CTF_RG8 = 0xB | _GX_TF_CTF,
GX_CTF_GB8 = 0xC | _GX_TF_CTF,
GX_TF_Z8 = 0x1 | _GX_TF_ZTF,
GX_TF_Z16 = 0x3 | _GX_TF_ZTF,
GX_TF_Z24X8 = 0x6 | _GX_TF_ZTF,
GX_CTF_Z4 = 0x0 | _GX_TF_ZTF | _GX_TF_CTF,
GX_CTF_Z8M = 0x9 | _GX_TF_ZTF | _GX_TF_CTF,
GX_CTF_Z8L = 0xA | _GX_TF_ZTF | _GX_TF_CTF,
GX_CTF_Z16L = 0xC | _GX_TF_ZTF | _GX_TF_CTF,
};
int TexDecoder_GetTexelSizeInNibbles(int format);
int TexDecoder_GetBlockWidthInTexels(int format);
int TexDecoder_GetPaletteSize(int fmt);
enum PC_TexFormat
{
PC_TEX_FMT_NONE = 0,
PC_TEX_FMT_BGRA32 = 1,
};
PC_TexFormat TexDecoder_Decode(u8 *dst, u8 *src, int width, int height, int texformat, int tlutaddr, int tlutfmt);
#endif

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@ -1,3 +1,20 @@
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "XFMemory.h"
XFRegisters xfregs;

View File

@ -1,3 +1,20 @@
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _XFMEMORY_H
#define _XFMEMORY_H
@ -168,40 +185,6 @@ struct XFRegisters
#define XFMEM_LIGHTS 0x600
#define XFMEM_LIGHTS_END 0x680
// Matrix indices
union TMatrixIndexA
{
struct
{
unsigned PosNormalMtxIdx : 6;
unsigned Tex0MtxIdx : 6;
unsigned Tex1MtxIdx : 6;
unsigned Tex2MtxIdx : 6;
unsigned Tex3MtxIdx : 6;
};
struct
{
u32 Hex : 30;
u32 unused : 2;
};
};
union TMatrixIndexB
{
struct
{
unsigned Tex4MtxIdx : 6;
unsigned Tex5MtxIdx : 6;
unsigned Tex6MtxIdx : 6;
unsigned Tex7MtxIdx : 6;
};
struct
{
u32 Hex : 24;
u32 unused : 8;
};
};
struct Viewport
{
float wd;