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More GFX plugin cleanup, still no visible changes.
New right-click popup menu in game list - allow editing patch files easily. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@31 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -234,6 +234,12 @@ const char *tevRasTable[] =
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"float4(0,0,0,0)", // zero
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};
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const char *alphaRef[2] =
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{
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I_ALPHA"[0].x",
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I_ALPHA"[0].y"
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};
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const char *tevTexFunc[] = { "tex2D", "texRECT" };
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const char *tevCOutputTable[] = { "prev.rgb", "c0.rgb", "c1.rgb", "c2.rgb" };
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@ -742,12 +748,6 @@ void WrapNonPow2Tex(char* &p, const char* var, int texmap, u32 texture_mask)
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}
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}
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const char *alphaRef[2] =
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{
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I_ALPHA"[0].x",
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I_ALPHA"[0].y"
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};
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void WriteAlphaCompare(char *&p, int num, int comp)
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{
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switch(comp) {
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