Add GPUDeterminismMode to isoproperties.

This commit is contained in:
Rachel Bryk
2014-11-07 21:29:41 -05:00
parent 4714564fbd
commit 463c4faf1c
2 changed files with 71 additions and 32 deletions

View File

@ -69,46 +69,49 @@ private:
// Core
wxCheckBox *CPUThread, *SkipIdle, *MMU, *BAT, *DCBZOFF, *FPRF;
wxCheckBox *VBeam, *SyncGPU, *FastDiscSpeed, *BlockMerging, *DSPHLE;
wxArrayString arrayStringFor_GPUDeterminism;
wxChoice* GPUDeterminism;
// Wii
wxCheckBox *EnableWideScreen;
wxCheckBox* EnableWideScreen;
wxArrayString arrayStringFor_EmuState;
wxChoice *EmuState;
wxTextCtrl *EmuIssues;
wxChoice* EmuState;
wxTextCtrl* EmuIssues;
wxArrayString arrayStringFor_Patches;
wxCheckListBox *Patches;
wxButton *EditPatch;
wxButton *RemovePatch;
wxCheckListBox* Patches;
wxButton* EditPatch;
wxButton* RemovePatch;
wxArrayString arrayStringFor_Cheats;
wxCheckListBox *Cheats;
wxButton *EditCheat;
wxButton *RemoveCheat;
wxCheckListBox* Cheats;
wxButton* EditCheat;
wxButton* RemoveCheat;
wxArrayString arrayStringFor_Speedhacks;
wxCheckListBox *Speedhacks;
wxButton *EditSpeedhack;
wxButton *AddSpeedhack;
wxButton *RemoveSpeedhack;
wxCheckListBox* Speedhacks;
wxButton* EditSpeedhack;
wxButton* AddSpeedhack;
wxButton* RemoveSpeedhack;
wxTextCtrl *m_Name;
wxTextCtrl *m_GameID;
wxTextCtrl *m_Country;
wxTextCtrl *m_MakerID;
wxTextCtrl *m_Revision;
wxTextCtrl *m_Date;
wxTextCtrl *m_FST;
wxTextCtrl *m_MD5Sum;
wxButton *m_MD5SumCompute;
wxTextCtrl* m_Name;
wxTextCtrl* m_GameID;
wxTextCtrl* m_Country;
wxTextCtrl* m_MakerID;
wxTextCtrl* m_Revision;
wxTextCtrl* m_Date;
wxTextCtrl* m_FST;
wxTextCtrl* m_MD5Sum;
wxButton* m_MD5SumCompute;
wxArrayString arrayStringFor_Lang;
wxChoice *m_Lang;
wxTextCtrl *m_ShortName;
wxTextCtrl *m_Maker;
wxTextCtrl *m_Comment;
wxStaticBitmap *m_Banner;
wxChoice* m_Lang;
wxTextCtrl* m_ShortName;
wxTextCtrl* m_Maker;
wxTextCtrl* m_Comment;
wxStaticBitmap* m_Banner;
wxTreeCtrl *m_Treectrl;
wxTreeCtrl* m_Treectrl;
wxTreeItemId RootId;
Gecko::CodeConfigPanel *m_geckocode_panel;
Gecko::CodeConfigPanel* m_geckocode_panel;
enum
{
@ -193,10 +196,10 @@ private:
void SetRefresh(wxCommandEvent& event);
void OnChangeBannerLang(wxCommandEvent& event);
GameListItem *OpenGameListItem;
GameListItem* OpenGameListItem;
std::vector<const DiscIO::SFileInfo *> GCFiles;
typedef std::vector<const DiscIO::SFileInfo *>::iterator fileIter;
std::vector<const DiscIO::SFileInfo*> GCFiles;
typedef std::vector<const DiscIO::SFileInfo*>::iterator fileIter;
size_t CreateDirectoryTree(wxTreeItemId& parent,
std::vector<const DiscIO::SFileInfo*> fileInfos,