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https://github.com/dolphin-emu/dolphin.git
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Add GPUDeterminismMode to isoproperties.
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@ -69,46 +69,49 @@ private:
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// Core
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wxCheckBox *CPUThread, *SkipIdle, *MMU, *BAT, *DCBZOFF, *FPRF;
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wxCheckBox *VBeam, *SyncGPU, *FastDiscSpeed, *BlockMerging, *DSPHLE;
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wxArrayString arrayStringFor_GPUDeterminism;
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wxChoice* GPUDeterminism;
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// Wii
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wxCheckBox *EnableWideScreen;
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wxCheckBox* EnableWideScreen;
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wxArrayString arrayStringFor_EmuState;
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wxChoice *EmuState;
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wxTextCtrl *EmuIssues;
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wxChoice* EmuState;
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wxTextCtrl* EmuIssues;
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wxArrayString arrayStringFor_Patches;
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wxCheckListBox *Patches;
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wxButton *EditPatch;
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wxButton *RemovePatch;
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wxCheckListBox* Patches;
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wxButton* EditPatch;
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wxButton* RemovePatch;
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wxArrayString arrayStringFor_Cheats;
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wxCheckListBox *Cheats;
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wxButton *EditCheat;
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wxButton *RemoveCheat;
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wxCheckListBox* Cheats;
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wxButton* EditCheat;
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wxButton* RemoveCheat;
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wxArrayString arrayStringFor_Speedhacks;
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wxCheckListBox *Speedhacks;
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wxButton *EditSpeedhack;
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wxButton *AddSpeedhack;
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wxButton *RemoveSpeedhack;
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wxCheckListBox* Speedhacks;
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wxButton* EditSpeedhack;
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wxButton* AddSpeedhack;
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wxButton* RemoveSpeedhack;
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wxTextCtrl *m_Name;
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wxTextCtrl *m_GameID;
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wxTextCtrl *m_Country;
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wxTextCtrl *m_MakerID;
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wxTextCtrl *m_Revision;
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wxTextCtrl *m_Date;
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wxTextCtrl *m_FST;
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wxTextCtrl *m_MD5Sum;
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wxButton *m_MD5SumCompute;
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wxTextCtrl* m_Name;
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wxTextCtrl* m_GameID;
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wxTextCtrl* m_Country;
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wxTextCtrl* m_MakerID;
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wxTextCtrl* m_Revision;
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wxTextCtrl* m_Date;
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wxTextCtrl* m_FST;
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wxTextCtrl* m_MD5Sum;
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wxButton* m_MD5SumCompute;
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wxArrayString arrayStringFor_Lang;
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wxChoice *m_Lang;
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wxTextCtrl *m_ShortName;
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wxTextCtrl *m_Maker;
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wxTextCtrl *m_Comment;
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wxStaticBitmap *m_Banner;
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wxChoice* m_Lang;
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wxTextCtrl* m_ShortName;
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wxTextCtrl* m_Maker;
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wxTextCtrl* m_Comment;
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wxStaticBitmap* m_Banner;
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wxTreeCtrl *m_Treectrl;
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wxTreeCtrl* m_Treectrl;
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wxTreeItemId RootId;
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Gecko::CodeConfigPanel *m_geckocode_panel;
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Gecko::CodeConfigPanel* m_geckocode_panel;
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enum
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{
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@ -193,10 +196,10 @@ private:
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void SetRefresh(wxCommandEvent& event);
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void OnChangeBannerLang(wxCommandEvent& event);
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GameListItem *OpenGameListItem;
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GameListItem* OpenGameListItem;
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std::vector<const DiscIO::SFileInfo *> GCFiles;
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typedef std::vector<const DiscIO::SFileInfo *>::iterator fileIter;
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std::vector<const DiscIO::SFileInfo*> GCFiles;
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typedef std::vector<const DiscIO::SFileInfo*>::iterator fileIter;
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size_t CreateDirectoryTree(wxTreeItemId& parent,
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std::vector<const DiscIO::SFileInfo*> fileInfos,
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