vs2010: add debugfast configs for all projects except wxw...will do those soon.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7122 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Shawn Hoffman
2011-02-10 02:53:08 +00:00
parent edfb62a41f
commit 464d352d46
15 changed files with 302 additions and 57 deletions

View File

@ -1,6 +1,14 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="DebugFast|Win32">
<Configuration>DebugFast</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="DebugFast|x64">
<Configuration>DebugFast</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
@ -46,6 +54,18 @@
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='DebugFast|Win32'">
<ConfigurationType>StaticLibrary</ConfigurationType>
</PropertyGroup>
<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='DebugFast|Win32'">
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='DebugFast|x64'">
<ConfigurationType>StaticLibrary</ConfigurationType>
</PropertyGroup>
<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='DebugFast|x64'">
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
@ -73,6 +93,18 @@
<Import Project="..\..\VSProps\CodeGen_Release.props" />
<Import Project="..\..\VSProps\PrecompiledHeader.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='DebugFast|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\..\VSProps\Base.props" />
<Import Project="..\..\VSProps\CodeGen_DebugFast.props" />
<Import Project="..\..\VSProps\PrecompiledHeader.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='DebugFast|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\..\VSProps\Base.props" />
<Import Project="..\..\VSProps\CodeGen_DebugFast.props" />
<Import Project="..\..\VSProps\PrecompiledHeader.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
@ -130,6 +162,16 @@
<OutputFile>..\..\..\Binary\$(PlatformName)\Plugins\$(TargetName)$(TargetExt)</OutputFile>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DebugFast|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>..\..\Core\Common\Src;..\..\Core\Core\Src;..\..\Core\VideoCommon\Src;..\..\Core\VideoUICommon\Src;..\..\..\Externals\GLew\include;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals;</AdditionalIncludeDirectories>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DebugFast|x64'">
<ClCompile>
<AdditionalIncludeDirectories>..\..\Core\Common\Src;..\..\Core\Core\Src;..\..\Core\VideoCommon\Src;..\..\Core\VideoUICommon\Src;..\..\..\Externals\GLew\include;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals;</AdditionalIncludeDirectories>
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="Src\BPMemLoader.cpp" />
<ClCompile Include="Src\Clipper.cpp" />
@ -151,6 +193,8 @@
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='DebugFast|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='DebugFast|x64'">Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="Src\SWVideoConfig.cpp" />
<ClCompile Include="Src\Tev.cpp" />