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SoundStream: Devirtualize GetMixer
Since it's handled by the base class, there's no need to allow overriding.
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@ -23,7 +23,7 @@ public:
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virtual ~SoundStream() { }
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static bool isValid() { return false; }
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virtual CMixer* GetMixer() const { return m_mixer.get(); }
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CMixer* GetMixer() const { return m_mixer.get(); }
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virtual bool Start() { return false; }
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virtual void SetVolume(int) {}
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virtual void SoundLoop() {}
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