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VertexLoader: never reset alpha in 8888 colors
Fixes the opening menu of Xenoblade Chronicles.
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@ -83,9 +83,6 @@ VertexLoader::VertexLoader(const TVtxDesc &vtx_desc, const VAT &vtx_attr)
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m_posScale = 1.0f / (1U << m_VtxAttr.PosFrac);
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for (int i = 0; i < 8; i++)
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m_tcScale[i] = 1.0f / (1U << m_VtxAttr.texCoord[i].Frac);
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for (int i = 0; i < 2; i++)
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m_colElements[i] = m_VtxAttr.color[i].Elements;
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}
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void VertexLoader::CompileVertexTranslator()
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