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https://github.com/dolphin-emu/dolphin.git
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looks like soren forgot this
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6952 8ced0084-cf51-0410-be5f-012b33b47a6e
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// Copyright (C) 2003 Dolphin Project.
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// Copyright (C) 2003 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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// http://code.google.com/p/dolphin-emu/
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#ifndef _DSPLLE_H
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#ifndef _DSPLLE_H
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#define _DSPLLE_H
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#define _DSPLLE_H
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#include "Thread.h"
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#include "Thread.h"
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#include "SoundStream.h"
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#include "SoundStream.h"
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#include "DSPLLEGlobals.h" // Local
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#include "DSPLLEGlobals.h" // Local
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#include "../../PluginDSP.h"
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#include "../../PluginDSP.h"
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class DSPLLE : public PluginDSP {
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class DSPLLE : public PluginDSP {
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public:
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public:
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DSPLLE();
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DSPLLE();
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~DSPLLE();
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~DSPLLE();
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virtual void Initialize(void *hWnd, bool bWii, bool bDSPThread);
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virtual void Initialize(void *hWnd, bool bWii, bool bDSPThread);
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virtual void Shutdown();
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virtual void Shutdown();
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virtual bool IsLLE() { return true; }
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virtual bool IsLLE() { return true; }
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void SetGlobals(PLUGIN_GLOBALS* _PluginGlobals);
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void SetGlobals(PLUGIN_GLOBALS* _PluginGlobals);
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/*
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/*
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GUI
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GUI
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virtual void Config(void *_hwnd);
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virtual void Config(void *_hwnd);
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virtual void About(void *_hwnd);
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virtual void About(void *_hwnd);
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virtual void *Debug(void *Parent, bool Show);
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virtual void *Debug(void *Parent, bool Show);
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*/
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*/
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virtual void DoState(PointerWrap &p);
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virtual void DoState(PointerWrap &p);
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virtual void EmuStateChange(PLUGIN_EMUSTATE newState);
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virtual void EmuStateChange(PLUGIN_EMUSTATE newState);
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virtual void DSP_WriteMailBoxHigh(bool _CPUMailbox, unsigned short);
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virtual void DSP_WriteMailBoxHigh(bool _CPUMailbox, unsigned short);
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virtual void DSP_WriteMailBoxLow(bool _CPUMailbox, unsigned short);
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virtual void DSP_WriteMailBoxLow(bool _CPUMailbox, unsigned short);
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virtual unsigned short DSP_ReadMailBoxHigh(bool _CPUMailbox);
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virtual unsigned short DSP_ReadMailBoxHigh(bool _CPUMailbox);
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virtual unsigned short DSP_ReadMailBoxLow(bool _CPUMailbox);
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virtual unsigned short DSP_ReadMailBoxLow(bool _CPUMailbox);
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virtual unsigned short DSP_ReadControlRegister();
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virtual unsigned short DSP_ReadControlRegister();
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virtual unsigned short DSP_WriteControlRegister(unsigned short);
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virtual unsigned short DSP_WriteControlRegister(unsigned short);
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virtual void DSP_SendAIBuffer(unsigned int address, unsigned int num_samples);
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virtual void DSP_SendAIBuffer(unsigned int address, unsigned int num_samples);
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virtual void DSP_Update(int cycles);
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virtual void DSP_Update(int cycles);
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virtual void DSP_StopSoundStream();
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virtual void DSP_StopSoundStream();
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virtual void DSP_ClearAudioBuffer(bool mute);
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virtual void DSP_ClearAudioBuffer(bool mute);
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private:
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private:
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static void dsp_thread(DSPLLE* lpParameter);
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static void dsp_thread(DSPLLE* lpParameter);
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std::thread g_hDSPThread;
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std::thread m_hDSPThread;
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SoundStream *soundStream;
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SoundStream *soundStream;
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bool g_InitMixer;
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bool m_InitMixer;
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void *hWnd;
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void *m_hWnd;
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bool bWii;
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bool m_bWii;
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bool bDSPThread;
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bool m_bDSPThread;
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bool bIsRunning;
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bool m_bIsRunning;
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volatile u32 cycle_count;
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volatile u32 m_cycle_count;
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};
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};
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// Hack to be deleted.
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// Hack to be deleted.
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void DSPLLE_LoadConfig();
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void DSPLLE_LoadConfig();
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void DSPLLE_SaveConfig();
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void DSPLLE_SaveConfig();
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#endif // _DSPLLE_H
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#endif // _DSPLLE_H
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