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Fixing wiimote savestate and recording.
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@ -71,7 +71,7 @@ static Common::Event g_compressAndDumpStateSyncEvent;
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static std::thread g_save_thread;
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// Don't forget to increase this after doing changes on the savestate system
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static const int STATE_VERSION = 9;
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static const int STATE_VERSION = 10;
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struct StateHeader
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{
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