Qt: Implement FIFO Player

This commit is contained in:
spycrab
2017-08-30 16:44:28 +02:00
parent aa8bf71333
commit 474b1c2d5c
10 changed files with 435 additions and 5 deletions

View File

@ -45,6 +45,7 @@
#include "DolphinQt2/Config/LogWidget.h"
#include "DolphinQt2/Config/Mapping/MappingWindow.h"
#include "DolphinQt2/Config/SettingsWindow.h"
#include "DolphinQt2/FIFOPlayerWindow.h"
#include "DolphinQt2/Host.h"
#include "DolphinQt2/HotkeyScheduler.h"
#include "DolphinQt2/MainWindow.h"
@ -155,9 +156,15 @@ void MainWindow::CreateComponents()
m_stack = new QStackedWidget(this);
m_controllers_window = new ControllersWindow(this);
m_settings_window = new SettingsWindow(this);
m_hotkey_window = new MappingWindow(this, MappingWindow::Type::MAPPING_HOTKEYS, 0);
m_log_widget = new LogWidget(this);
m_log_config_widget = new LogConfigWidget(this);
m_fifo_window = new FIFOPlayerWindow(this);
connect(m_fifo_window, &FIFOPlayerWindow::LoadFIFORequested, this,
static_cast<void (MainWindow::*)(const QString&)>(&MainWindow::StartGame));
#if defined(HAVE_XRANDR) && HAVE_XRANDR
m_graphics_window = new GraphicsWindow(
@ -215,6 +222,7 @@ void MainWindow::ConnectMenuBar()
connect(m_menu_bar, &MenuBar::PerformOnlineUpdate, this, &MainWindow::PerformOnlineUpdate);
connect(m_menu_bar, &MenuBar::BootWiiSystemMenu, this, &MainWindow::BootWiiSystemMenu);
connect(m_menu_bar, &MenuBar::StartNetPlay, this, &MainWindow::ShowNetPlaySetupDialog);
connect(m_menu_bar, &MenuBar::ShowFIFOPlayer, this, &MainWindow::ShowFIFOPlayer);
// Movie
connect(m_menu_bar, &MenuBar::PlayRecording, this, &MainWindow::OnPlayRecording);
@ -590,6 +598,13 @@ void MainWindow::ShowNetPlaySetupDialog()
m_netplay_setup_dialog->activateWindow();
}
void MainWindow::ShowFIFOPlayer()
{
m_fifo_window->show();
m_fifo_window->raise();
m_fifo_window->activateWindow();
}
void MainWindow::StateLoad()
{
QString path = QFileDialog::getOpenFileName(this, tr("Select a File"), QDir::currentPath(),