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Get rid of instances of "using namespace std;" in the project
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@ -12,7 +12,6 @@
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#include "VideoCommon/TextureDecoder.h"
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#include "VideoCommon/VertexLoader.h"
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using namespace std;
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using namespace FifoAnalyzer;
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// For debugging
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@ -291,10 +290,10 @@ void FifoPlaybackAnalyzer::StoreEfbCopyRegion()
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void FifoPlaybackAnalyzer::StoreWrittenRegion(u32 address, u32 size)
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{
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u32 end = address + size;
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vector<MemoryRange>::iterator newRangeIter = m_WrittenMemory.end();
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auto newRangeIter = m_WrittenMemory.end();
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// Search for overlapping memory regions and expand them to include the new region
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for (vector<MemoryRange>::iterator iter = m_WrittenMemory.begin(); iter != m_WrittenMemory.end();)
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for (auto iter = m_WrittenMemory.begin(); iter != m_WrittenMemory.end();)
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{
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MemoryRange &range = *iter;
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