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Get rid of instances of "using namespace std;" in the project
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@ -51,8 +51,6 @@ DEFINE_EVENT_TYPE(RECORDING_FINISHED_EVENT)
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DECLARE_EVENT_TYPE(FRAME_WRITTEN_EVENT, -1)
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DEFINE_EVENT_TYPE(FRAME_WRITTEN_EVENT)
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using namespace std;
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static std::recursive_mutex sMutex;
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wxEvtHandler *volatile FifoPlayerDlg::m_EvtHandler = nullptr;
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@ -955,7 +953,7 @@ wxString FifoPlayerDlg::CreateRecordingMemSizeLabel() const
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size_t memBytes = 0;
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for (size_t frameNum = 0; frameNum < file->GetFrameCount(); ++frameNum)
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{
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const vector<MemoryUpdate>& memUpdates = file->GetFrame(frameNum).memoryUpdates;
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const std::vector<MemoryUpdate>& memUpdates = file->GetFrame(frameNum).memoryUpdates;
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for (auto& memUpdate : memUpdates)
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memBytes += memUpdate.size;
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}
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