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VideoCommon: FrameDump fixes/cleanups.
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@ -213,10 +213,6 @@ static void DoState(PointerWrap& p)
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p.DoMarker("Wiimote");
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Gecko::DoState(p);
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p.DoMarker("Gecko");
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#if defined(HAVE_FFMPEG)
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FrameDump::DoState();
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#endif
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}
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void LoadFromBuffer(std::vector<u8>& buffer)
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