Split VideoBackend::Cleanup from Shutdown.

First is called from ogl/d3d thread, second is called from emulation thread (x11...)
This commit is contained in:
degasus
2013-02-26 16:42:32 +01:00
parent 90ff648d00
commit 4883fa268f
10 changed files with 32 additions and 1 deletions

View File

@ -15,6 +15,7 @@ class VideoBackend : public VideoBackendHardware
std::string GetName();
void Video_Prepare();
void Video_Cleanup();
void ShowConfig(void* parent);