Good job Windows. Stop choosing the same names as I do.

This commit is contained in:
Ryan Houdek 2013-04-13 00:54:11 -05:00
parent 39a7096711
commit 48927c17d2

View File

@ -41,14 +41,14 @@ struct MESSAGE
u32 dwTimeStamp; u32 dwTimeStamp;
}; };
class CALLBACK class OSDCALLBACK
{ {
private: private:
CallbackPtr m_functionptr; CallbackPtr m_functionptr;
CallbackType m_type; CallbackType m_type;
u32 m_data; u32 m_data;
public: public:
CALLBACK(CallbackType OnType, CallbackPtr FuncPtr, u32 UserData) OSDCALLBACK(CallbackType OnType, CallbackPtr FuncPtr, u32 UserData)
{ {
m_type = OnType; m_type = OnType;
m_functionptr = FuncPtr; m_functionptr = FuncPtr;
@ -60,7 +60,7 @@ public:
} }
CallbackType Type() { return m_type; } CallbackType Type() { return m_type; }
}; };
std::vector<CALLBACK> m_callbacks; std::vector<OSDCALLBACK> m_callbacks;
static std::list<MESSAGE> s_listMsgs; static std::list<MESSAGE> s_listMsgs;
void AddMessage(const char* pstr, u32 ms) void AddMessage(const char* pstr, u32 ms)
@ -111,7 +111,7 @@ void ClearMessages()
// On-Screen Display Callbacks // On-Screen Display Callbacks
void AddCallback(CallbackType OnType, CallbackPtr FuncPtr, u32 UserData) void AddCallback(CallbackType OnType, CallbackPtr FuncPtr, u32 UserData)
{ {
m_callbacks.push_back(CALLBACK(OnType, FuncPtr, UserData)); m_callbacks.push_back(OSDCALLBACK(OnType, FuncPtr, UserData));
} }
void DoCallbacks(CallbackType OnType) void DoCallbacks(CallbackType OnType)