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Emulated Wiimote: Updated the accelerometer recording to record the gravity forces in all directions instead of recording raw data, to bypass problem of different Wiimotes having different neutral values
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2316 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -64,7 +64,6 @@ BEGIN_EVENT_TABLE(ConfigDialog,wxDialog)
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EVT_CHECKBOX(ID_CONNECT_REAL, ConfigDialog::GeneralSettingsChanged)
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EVT_CHECKBOX(ID_USE_REAL, ConfigDialog::GeneralSettingsChanged)
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EVT_CHECKBOX(ID_UPDATE_REAL, ConfigDialog::GeneralSettingsChanged)
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EVT_CHOICE(ID_NEUTRAL_CHOICE, ConfigDialog::GeneralSettingsChanged)
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// Recording
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EVT_CHOICE(IDC_RECORD + 1, ConfigDialog::GeneralSettingsChanged)
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@ -658,20 +657,22 @@ void ConfigDialog::CreateGUIControls()
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m_SizeBasicGeneralLeft[i] = new wxBoxSizer(wxVERTICAL);
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m_SizeBasicGeneralRight[i] = new wxBoxSizer(wxVERTICAL);
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m_SizeBasicGeneralLeft[i]->Add(m_SizeBasic[i], 0, wxEXPAND | (wxUP), 0);
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m_SizeBasicGeneralLeft[i]->Add(m_SizeReal[i], 0, wxEXPAND | (wxUP), 0);
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m_SizeBasicGeneralLeft[i]->Add(m_SizeExtensions[i], 0, wxEXPAND | (wxUP), 5);
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m_SizeBasicGeneralRight[i]->Add(m_SizeReal[i], 0, wxEXPAND | (wxUP), 0);
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m_SizeBasicGeneralRight[i]->Add(m_SizeBasic[i], 0, wxEXPAND | (wxUP), 0);
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m_SizeBasicGeneralRight[i]->Add(m_SizeEmu[i], 0, wxEXPAND | (wxUP), 5);
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m_SizeBasicGeneralRight[i]->Add(m_SizerIRPointer[i], 0, wxEXPAND | (wxUP), 5);
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m_SizeBasicGeneral[i]->Add(m_SizeBasicGeneralLeft[i], 0, wxEXPAND | (wxUP), 0);
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m_SizeBasicGeneral[i]->Add(m_SizeBasicGeneralRight[i], 0, wxEXPAND | (wxLEFT), 10);
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m_SizeBasicGeneral[i]->Add(m_SizeBasicGeneralRight[i], 0, wxEXPAND | (wxLEFT), 5);
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// ------------------------
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///////////////////////////
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////////////////////////////////////////////////////////////////////////
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// Gamepad input
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// ----------------
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@ -1305,7 +1306,7 @@ void ConfigDialog::DoUseReal()
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// Disable the checkbox for a moment
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SetCursor(wxCursor(wxCURSOR_WAIT));
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m_bEnableUseRealWiimote = false;
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// We don't need this, there is already a message queue that allows the nessesary timeout
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// We may not need this if there is already a message queue that allows the nessesary timeout
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//sleep(100);
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/* Start the timer to allow the approximate time it takes for the Wiimote to come online
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@ -1438,14 +1439,6 @@ void ConfigDialog::GeneralSettingsChanged(wxCommandEvent& event)
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case ID_UPDATE_REAL:
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g_Config.bUpdateRealWiimote = m_UpdateMeters->IsChecked();
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break;
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case ID_NEUTRAL_CHOICE:
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g_Config.iAccNeutralX = m_AccNeutralChoice[0]->GetSelection();
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g_Config.iAccNeutralY = m_AccNeutralChoice[1]->GetSelection();
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g_Config.iAccNeutralZ = m_AccNeutralChoice[2]->GetSelection();
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//g_Config.iAccNunNeutralX = m_AccNunNeutralChoice[0]->GetSelection();
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//g_Config.iAccNunNeutralY = m_AccNunNeutralChoice[1]->GetSelection();
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//g_Config.iAccNunNeutralZ = m_AccNunNeutralChoice[2]->GetSelection();
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break;
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case IDC_RECORD + 1:
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case IDC_RECORD + 2:
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