ControllerInterface: Input detection improvements.

This commit is contained in:
Jordan Woyak
2019-02-26 19:46:21 -06:00
parent 13b2b93d3d
commit 48b69ca018
7 changed files with 90 additions and 60 deletions

View File

@ -259,7 +259,7 @@ std::string Joystick::Hat::GetName() const
ControlState Joystick::Axis::GetState() const
{
return std::max(0.0, ControlState(m_axis - m_base) / m_range);
return ControlState(m_axis - m_base) / m_range;
}
ControlState Joystick::Button::GetState() const

View File

@ -4,6 +4,7 @@
#include "InputCommon/ControllerInterface/Device.h"
#include <cmath>
#include <memory>
#include <sstream>
#include <string>
@ -68,6 +69,11 @@ Device::Output* Device::FindOutput(const std::string& name) const
return nullptr;
}
ControlState Device::FullAnalogSurface::GetState() const
{
return (1 + std::max(0.0, m_high.GetState()) - std::max(0.0, m_low.GetState())) / 2;
}
//
// DeviceQualifier :: ToString
//
@ -214,5 +220,5 @@ bool DeviceContainer::HasConnectedDevice(const DeviceQualifier& qualifier) const
const auto device = FindDevice(qualifier);
return device != nullptr && device->IsValid();
}
}
}
} // namespace Core
} // namespace ciface

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@ -55,9 +55,22 @@ public:
class Input : public Control
{
public:
// things like absolute axes/ absolute mouse position will override this
// Things like absolute axes/ absolute mouse position should override this to prevent
// undesirable behavior in our mapping logic.
virtual bool IsDetectable() { return true; }
// Implementations should return a value from 0.0 to 1.0 across their normal range.
// One input should be provided for each "direction". (e.g. 2 for each axis)
// If possible, negative values may be returned in situations where an opposing input is
// activated. (e.g. When an underlying axis, X, is currently negative, "Axis X-", will return a
// positive value and "Axis X+" may return a negative value.)
// Doing so is solely to allow our input detection logic to better detect false positives.
// This is necessary when making use of "FullAnalogSurface" as multiple inputs will be seen
// increasing from 0.0 to 1.0 as a user tries to map just one. The negative values provide a
// view of the underlying axis. (Negative values are clamped off before they reach
// expression-parser or controller-emu)
virtual ControlState GetState() const = 0;
Input* ToInput() override { return this; }
};
@ -96,11 +109,7 @@ protected:
{
public:
FullAnalogSurface(Input* low, Input* high) : m_low(*low), m_high(*high) {}
ControlState GetState() const override
{
return (1 + m_high.GetState() - m_low.GetState()) / 2;
}
ControlState GetState() const override;
std::string GetName() const override { return m_low.GetName() + *m_high.GetName().rbegin(); }
private:

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@ -228,7 +228,7 @@ ControlState Device::Trigger::GetState() const
ControlState Device::Axis::GetState() const
{
return std::max(0.0, ControlState(m_axis) / m_range);
return ControlState(m_axis) / m_range;
}
void Device::Motor::SetState(ControlState state)
@ -236,5 +236,5 @@ void Device::Motor::SetState(ControlState state)
m_motor = (WORD)(state * m_range);
m_parent->UpdateMotors();
}
}
}
} // namespace XInput
} // namespace ciface

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@ -343,7 +343,7 @@ ControlState evdevDevice::Axis::GetState() const
int value = 0;
libevdev_fetch_event_value(m_dev, EV_ABS, m_code, &value);
return std::max(0.0, ControlState(value - m_base) / m_range);
return ControlState(value - m_base) / m_range;
}
evdevDevice::Effect::Effect(int fd) : m_fd(fd)