Merge pull request #8233 from JosJuice/stringutil-string-view

StringUtil: Use std::string_view more
This commit is contained in:
Connor McLaughlin
2019-08-09 23:39:01 +10:00
committed by GitHub
13 changed files with 104 additions and 95 deletions

View File

@ -141,7 +141,7 @@ static std::string GetDeviceRefName(IOHIDDeviceRef inIOHIDDeviceRef)
{
const NSString* name = reinterpret_cast<const NSString*>(
IOHIDDeviceGetProperty(inIOHIDDeviceRef, CFSTR(kIOHIDProductKey)));
return (name != nullptr) ? StripSpaces([name UTF8String]) : "Unknown device";
return (name != nullptr) ? std::string(StripSpaces([name UTF8String])) : "Unknown device";
}
static void DeviceRemovalCallback(void* inContext, IOReturn inResult, void* inSender,

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@ -164,7 +164,7 @@ std::string Joystick::Button::GetName() const
{
std::ostringstream s;
s << IOHIDElementGetUsage(m_element);
return std::string("Button ") + StripSpaces(s.str());
return std::string("Button ").append(StripSpaces(s.str()));
}
Joystick::Axis::Axis(IOHIDElementRef element, IOHIDDeviceRef device, direction dir)

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@ -313,7 +313,7 @@ std::string evdevDevice::Button::GetName() const
{
const char* name = libevdev_event_code_get_name(EV_KEY, m_code);
if (name)
return StripSpaces(name);
return std::string(StripSpaces(name));
}
// But controllers use codes above 0x100, and the standard label often doesn't match.
// We are better off with Button 0 and so on.