switch to glsl 130, more than OpenGL 3.1 isn't needed

This commit is contained in:
degasus
2012-12-28 16:05:14 +01:00
parent 70c63ce6cf
commit 48ede4dd30
5 changed files with 13 additions and 7 deletions

View File

@ -72,9 +72,10 @@ void CreateRgbToYuyvProgram()
if (g_ActiveConfig.backend_info.bSupportsGLSLBinding)
{
const char *FProgram =
"#version 330 compatibility\n"
"#version 130\n"
"#extension GL_ARB_texture_rectangle : enable\n"
"#extension GL_ARB_shading_language_420pack : enable\n"
"#extension GL_ARB_explicit_attrib_location : enable\n"
"layout(binding = 0) uniform sampler2DRect samp0;\n"
"void main()\n"
"{\n"
@ -119,9 +120,10 @@ void CreateYuyvToRgbProgram()
if (g_ActiveConfig.backend_info.bSupportsGLSLBinding)
{
const char *FProgram =
"#version 330 compatibility\n"
"#version 130\n"
"#extension GL_ARB_texture_rectangle : enable\n"
"#extension GL_ARB_shading_language_420pack : enable\n"
"#extension GL_ARB_explicit_attrib_location : enable\n"
"layout(binding = 0) uniform sampler2DRect samp0;\n"
"void main()\n"
"{\n"