DX11: Add texture dumping and hires texture loading support.

Not sure if hires textures are working perfectly, yet, so test this, please.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6255 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
NeoBrainX
2010-10-04 11:02:35 +00:00
parent d57b0a14d0
commit 4907e6b6d2
6 changed files with 59 additions and 15 deletions

View File

@ -24,14 +24,14 @@
#define IDC_FORCEANISOTROPY 1027
#define IDC_EFBSCALEDCOPY 1029
#define IDC_OSDHOTKEY 1030
#define IDC_COMBO2 1040
#define IDC_ASPECTRATIO 1040
#define IDC_SAFE_TEXTURE_CACHE_SAFE 1041
#define IDC_SAFE_TEXTURE_CACHE_NORMAL 1042
#define IDC_RADIO3 1043
#define IDC_SAFE_TEXTURE_CACHE_FAST 1043
#define IDC_DLIST_CACHING 1044
#define IDC_ENABLEPIXELLIGHTING 1045
#define IDC_LOADHIRESTEXTURE 1046
#define IDC_DUMPTEXTURES 1047
#define IDC_STATIC -1
// Next default values for new objects