Reorganized some video config dialog related code. Deleted remnants of the old DX11 config window.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6460 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Jordan Woyak
2010-11-22 22:17:35 +00:00
parent cefaa393e6
commit 49120d113f
9 changed files with 96 additions and 250 deletions

View File

@ -43,7 +43,6 @@
#include "MainBase.h"
#include "main.h"
#include "resource.h"
#include "VideoConfigDiag.h"
#include "TextureCache.h"
#include "VertexManager.h"
@ -148,9 +147,19 @@ void SetDllGlobals(PLUGIN_GLOBALS* _pPluginGlobals)
LogManager::SetInstance((LogManager*)globals->logManager);
}
void InitBackendInfo()
{
g_Config.backend_info.APIType = API_D3D11;
g_Config.backend_info.bUseRGBATextures = true; // the GX formats barely match any D3D11 formats
g_Config.backend_info.bSupportsEFBToRAM = false;
g_Config.backend_info.bSupportsRealXFB = false;
g_Config.backend_info.bAllowSignedBytes = true;
}
void DllConfig(void *_hParent)
{
g_Config.Load((std::string(File::GetUserPath(D_CONFIG_IDX)) + "gfx_dx11.ini").c_str());
#if defined(HAVE_WX) && HAVE_WX
InitBackendInfo();
HRESULT hr = D3D::GetDXGIFuncPointers();
if (FAILED(hr)) return;
@ -162,8 +171,9 @@ void DllConfig(void *_hParent)
PanicAlert("Failed to create IDXGIFactory object");
char tmpstr[512] = {};
DXGI_ADAPTER_DESC desc;
// adapters
g_Config.backend_info.Adapters.clear();
while (factory->EnumAdapters((UINT)g_Config.backend_info.Adapters.size(), &ad) != DXGI_ERROR_NOT_FOUND)
{
ad->GetDesc(&desc);
@ -172,28 +182,20 @@ void DllConfig(void *_hParent)
ad->Release();
}
g_Config.backend_info.APIType = API_D3D11;
g_Config.backend_info.bUseRGBATextures = true; // the GX formats barely match any D3D11 formats
g_Config.backend_info.bSupportsEFBToRAM = false;
g_Config.backend_info.bSupportsRealXFB = false;
g_Config.backend_info.bAllowSignedBytes = true;
#if defined(HAVE_WX) && HAVE_WX
VideoConfigDiag *const diag = new VideoConfigDiag((wxWindow*)_hParent, "Direct3D11");
diag->ShowModal();
diag->Destroy();
#endif
UpdateActiveConfig();
g_Config.Save((std::string(File::GetUserPath(D_CONFIG_IDX)) + "gfx_dx11.ini").c_str());
factory->Release();
VideoConfigDiag *const diag = new VideoConfigDiag((wxWindow*)_hParent, "Direct3D11", "gfx_dx11");
diag->ShowModal();
diag->Destroy();
D3D::UnloadDXGI();
#endif
}
void Initialize(void *init)
{
InitBackendInfo();
frameCount = 0;
SVideoInitialize *_pVideoInitialize = (SVideoInitialize*)init;
// Create a shortcut to _pVideoInitialize that can also update it