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Move NSAutoreleasePool handling into the proper entry/exit points
for the real wiimote thread as for the other threads. Turns out we use OS X bluetooth API's that were introduced in 10.5.4. Remove vestiges of previously removed wiiuse_set_bluetooth_stack(). XXX We should probably have a Common equivalent of htonl and friends. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6531 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -117,7 +117,7 @@ rev = utils.GenerateRevFile(env['flavor'], '.', None)
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# OS X specifics
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if sys.platform == 'darwin':
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ccld = ['-arch', 'x86_64', '-arch', 'i386', '-mmacosx-version-min=10.5']
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ccld = ['-arch', 'x86_64', '-arch', 'i386', '-mmacosx-version-min=10.5.4']
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ccld += ['--sysroot=/Developer/SDKs/MacOSX10.5.sdk']
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system = '/System/Library/Frameworks'
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env['CCFLAGS'] += ccld
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