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https://github.com/dolphin-emu/dolphin.git
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Move NSAutoreleasePool handling into the proper entry/exit points
for the real wiimote thread as for the other threads. Turns out we use OS X bluetooth API's that were introduced in 10.5.4. Remove vestiges of previously removed wiiuse_set_bluetooth_stack(). XXX We should probably have a Common equivalent of htonl and friends. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6531 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -42,9 +42,7 @@
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#ifdef _WIN32
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#include <windows.h>
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#elif defined(__APPLE__)
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#include <CoreFoundation/CoreFoundation.h>
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#include <IOBluetooth/IOBluetoothUserLib.h>
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#include <string.h>
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#import <IOBluetooth/IOBluetooth.h>
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#elif defined(__linux__)
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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@ -154,16 +152,17 @@ typedef struct wiimote_t {
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WCONST int unid; /**< user specified id */
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#if defined(__APPLE__)
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WCONST IOBluetoothDeviceRef *device;
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WCONST char bdaddr_str[18];
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WCONST IOBluetoothDevice *btd;
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WCONST IOBluetoothL2CAPChannel *ichan;
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WCONST IOBluetoothL2CAPChannel *cchan;
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#elif defined(__linux__) && HAVE_BLUEZ
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WCONST bdaddr_t bdaddr; /**< bt address (linux) */
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WCONST char bdaddr_str[18]; /**< readable bt address */
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WCONST int out_sock; /**< output socket */
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WCONST int in_sock; /**< input socket */
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#elif defined(_WIN32)
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WCONST char devicepath[255]; /**< unique wiimote reference */
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//WCONST ULONGLONG btaddr; /**< bt address (windows) */
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WCONST char devicepath[255]; /**< unique wiimote reference */
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//WCONST ULONGLONG btaddr; /**< bt address (windows) */
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WCONST HANDLE dev_handle; /**< HID handle */
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WCONST OVERLAPPED hid_overlap; /**< overlap handle */
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WCONST enum win_bt_stack_t stack; /**< type of bluetooth stack to use */
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