Make the Wii U Gamecube adapter work with less magic.

The Wii U Gamecube controller adapter setup has always been a bit weird. It tries to be as automatic as possible to make the user experience as easy
as possible.
The problem with this approach is that it brings a large disconnect in the user experience because you have the Gamecube controller setup with regular
gamepads and then for some reason below that you have a "direct connect" option which will cause the Gamecube Adapter to overwrite the regular inputs
if something was connected.
While this works and allows the user to only click one checkbox to get the device working, it breaks the user's experience because they don't really
know what "direct connect" means and won't look it up to figure out what it is. Just expecting the device to work (At least one occurence of this in
the IRC channel in the last week).

This way around also had the terrible nature of making the code more filthy than it needed to be. The GCAdapter namespace was parasitic and hooked in
to the regular GC Controller SI class to overwrite the data that it was getting from the default configuration.
Now instead we have a specific SIDevice class for the Wii U Gamecube adapter. This class is fairly simple and is a child of the regular SI Gamecube
Pad device and only reimplements what it needs to.
This also gives the ability to configure controllers individually, which allows the user to configure rumble individually per pad input.

Overall the code is cleaner, and it fits more in line with how the rest of Dolphin works.
This commit is contained in:
Ryan Houdek
2015-12-31 11:09:47 -06:00
parent 6e932af831
commit 49410576e9
19 changed files with 412 additions and 157 deletions

View File

@ -10,6 +10,7 @@ set(GUI_SRCS
Config/AudioConfigPane.cpp
Config/ConfigMain.cpp
Config/GameCubeConfigPane.cpp
Config/GCAdapterConfigDiag.cpp
Config/GeneralConfigPane.cpp
Config/InterfaceConfigPane.cpp
Config/PathConfigPane.cpp

View File

@ -0,0 +1,78 @@
// Copyright 2010 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <wx/checkbox.h>
#include <wx/stattext.h>
#include "Common/CommonTypes.h"
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "DolphinWX/Config/GCAdapterConfigDiag.h"
#include "InputCommon/GCAdapter.h"
wxDEFINE_EVENT(wxEVT_ADAPTER_UPDATE, wxCommandEvent);
GCAdapterConfigDiag::GCAdapterConfigDiag(wxWindow* const parent, const wxString& name, const int tab_num)
: wxDialog(parent, wxID_ANY, name, wxPoint(128,-1)), m_pad_id(tab_num)
{
wxBoxSizer* const szr = new wxBoxSizer(wxVERTICAL);
wxCheckBox* const gamecube_rumble = new wxCheckBox(this, wxID_ANY, _("Rumble"));
gamecube_rumble->SetValue(SConfig::GetInstance().m_AdapterRumble[m_pad_id]);
gamecube_rumble->Bind(wxEVT_CHECKBOX, &GCAdapterConfigDiag::OnAdapterRumble, this);
m_adapter_status = new wxStaticText(this, wxID_ANY, _("Adapter Not Detected"));
#if defined(__LIBUSB__) || defined (_WIN32)
if (!GCAdapter::IsDetected())
{
if (!GCAdapter::IsDriverDetected())
{
m_adapter_status->SetLabelText(_("Driver Not Detected"));
gamecube_rumble->Disable();
}
}
else
{
m_adapter_status->SetLabelText(_("Adapter Detected"));
}
GCAdapter::SetAdapterCallback(std::bind(&GCAdapterConfigDiag::ScheduleAdapterUpdate, this));
#endif
szr->Add(m_adapter_status, 0, wxEXPAND);
szr->Add(gamecube_rumble, 0, wxEXPAND);
szr->Add(CreateButtonSizer(wxOK | wxNO_DEFAULT), 0, wxEXPAND|wxALL, 5);
SetLayoutAdaptationMode(wxDIALOG_ADAPTATION_MODE_ENABLED);
SetSizerAndFit(szr);
Center();
Bind(wxEVT_ADAPTER_UPDATE, &GCAdapterConfigDiag::UpdateAdapter, this);
}
void GCAdapterConfigDiag::ScheduleAdapterUpdate()
{
wxQueueEvent(this, new wxCommandEvent(wxEVT_ADAPTER_UPDATE));
}
void GCAdapterConfigDiag::UpdateAdapter(wxCommandEvent& ev)
{
#if defined(__LIBUSB__) || defined (_WIN32)
bool unpause = Core::PauseAndLock(true);
if (GCAdapter::IsDetected())
m_adapter_status->SetLabelText(_("Adapter Detected"));
else
m_adapter_status->SetLabelText(_("Adapter Not Detected"));
Core::PauseAndLock(false, unpause);
#endif
}
GCAdapterConfigDiag::~GCAdapterConfigDiag()
{
#if defined(__LIBUSB__) || defined (_WIN32)
GCAdapter::SetAdapterCallback(nullptr);
#endif
}

View File

@ -0,0 +1,35 @@
// Copyright 2010 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <cstddef>
#include <string>
#include <vector>
#include <wx/button.h>
#include <wx/dialog.h>
#include <wx/eventfilter.h>
#include <wx/panel.h>
#include <wx/sizer.h>
#include "Core/ConfigManager.h"
class GCAdapterConfigDiag : public wxDialog
{
public:
GCAdapterConfigDiag(wxWindow* const parent, const wxString& name, const int tab_num = 0);
~GCAdapterConfigDiag();
void ScheduleAdapterUpdate();
void UpdateAdapter(wxCommandEvent& ev);
private:
wxStaticText* m_adapter_status;
int m_pad_id;
void OnAdapterRumble(wxCommandEvent& event)
{
SConfig::GetInstance().m_AdapterRumble[m_pad_id] = event.IsChecked();
}
};

View File

@ -30,20 +30,20 @@
#include "Core/HW/WiimoteReal/WiimoteReal.h"
#include "DolphinWX/ControllerConfigDiag.h"
#include "DolphinWX/InputConfigDiag.h"
#include "DolphinWX/Config/GCAdapterConfigDiag.h"
#include "InputCommon/GCAdapter.h"
#if defined(HAVE_XRANDR) && HAVE_XRANDR
#include "DolphinWX/X11Utils.h"
#endif
wxDEFINE_EVENT(wxEVT_ADAPTER_UPDATE, wxCommandEvent);
ControllerConfigDiag::ControllerConfigDiag(wxWindow* const parent)
: wxDialog(parent, wxID_ANY, _("Dolphin Controller Configuration"))
{
m_gc_pad_type_strs = {{
_("None"),
_("Standard Controller"),
_("GameCube Adapter for Wii U"),
_("Steering Wheel"),
_("Dance Mat"),
_("TaruKonga (Bongos)"),
@ -68,7 +68,6 @@ ControllerConfigDiag::ControllerConfigDiag(wxWindow* const parent)
SetLayoutAdaptationMode(wxDIALOG_ADAPTATION_MODE_ENABLED);
SetSizerAndFit(main_sizer);
Center();
Bind(wxEVT_ADAPTER_UPDATE, &ControllerConfigDiag::UpdateAdapter, this);
}
wxStaticBoxSizer* ControllerConfigDiag::CreateGamecubeSizer()
@ -111,24 +110,27 @@ wxStaticBoxSizer* ControllerConfigDiag::CreateGamecubeSizer()
case SIDEVICE_GC_CONTROLLER:
pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[1]);
break;
case SIDEVICE_GC_STEERING:
case SIDEVICE_WIIU_ADAPTER:
pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[2]);
break;
case SIDEVICE_DANCEMAT:
case SIDEVICE_GC_STEERING:
pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[3]);
break;
case SIDEVICE_GC_TARUKONGA:
case SIDEVICE_DANCEMAT:
pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[4]);
break;
case SIDEVICE_GC_GBA:
case SIDEVICE_GC_TARUKONGA:
pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[5]);
break;
case SIDEVICE_GC_GBA:
pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[6]);
gamecube_configure_bt[i]->Disable();
break;
case SIDEVICE_GC_KEYBOARD:
pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[6]);
pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[7]);
break;
case SIDEVICE_AM_BASEBOARD:
pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[7]);
pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[8]);
break;
default:
pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[0]);
@ -145,67 +147,9 @@ wxStaticBoxSizer* ControllerConfigDiag::CreateGamecubeSizer()
gamecube_static_sizer->Add(gamecube_flex_sizer, 1, wxEXPAND, 5);
gamecube_static_sizer->AddSpacer(5);
wxStaticBoxSizer* const gamecube_adapter_group = new wxStaticBoxSizer(wxVERTICAL, this, _("GameCube Adapter"));
wxBoxSizer* const gamecube_adapter_sizer = new wxBoxSizer(wxHORIZONTAL);
wxCheckBox* const gamecube_adapter = new wxCheckBox(this, wxID_ANY, _("Direct Connect"));
gamecube_adapter->Bind(wxEVT_CHECKBOX, &ControllerConfigDiag::OnGameCubeAdapter, this);
wxCheckBox* const gamecube_rumble = new wxCheckBox(this, wxID_ANY, _("Rumble"));
gamecube_rumble->SetValue(SConfig::GetInstance().m_AdapterRumble);
gamecube_rumble->Bind(wxEVT_CHECKBOX, &ControllerConfigDiag::OnAdapterRumble, this);
m_adapter_status = new wxStaticText(this, wxID_ANY, _("Adapter Not Detected"));
gamecube_adapter_group->Add(m_adapter_status, 0, wxEXPAND);
gamecube_adapter_sizer->Add(gamecube_adapter, 0, wxEXPAND);
gamecube_adapter_sizer->Add(gamecube_rumble, 0, wxEXPAND);
gamecube_adapter_group->Add(gamecube_adapter_sizer, 0, wxEXPAND);
gamecube_static_sizer->Add(gamecube_adapter_group, 0, wxEXPAND);
#if defined(__LIBUSB__) || defined (_WIN32)
gamecube_adapter->SetValue(SConfig::GetInstance().m_GameCubeAdapter);
if (!SI_GCAdapter::IsDetected())
{
if (!SI_GCAdapter::IsDriverDetected())
{
m_adapter_status->SetLabelText(_("Driver Not Detected"));
gamecube_adapter->Disable();
gamecube_adapter->SetValue(false);
gamecube_rumble->Disable();
}
}
else
{
m_adapter_status->SetLabelText(_("Adapter Detected"));
}
if (Core::GetState() != Core::CORE_UNINITIALIZED)
{
gamecube_adapter->Disable();
}
SI_GCAdapter::SetAdapterCallback(std::bind(&ControllerConfigDiag::ScheduleAdapterUpdate, this));
#endif
return gamecube_static_sizer;
}
void ControllerConfigDiag::ScheduleAdapterUpdate()
{
wxQueueEvent(this, new wxCommandEvent(wxEVT_ADAPTER_UPDATE));
}
void ControllerConfigDiag::UpdateAdapter(wxCommandEvent& ev)
{
#if defined(__LIBUSB__) || defined (_WIN32)
bool unpause = Core::PauseAndLock(true);
if (SI_GCAdapter::IsDetected())
m_adapter_status->SetLabelText(_("Adapter Detected"));
else
m_adapter_status->SetLabelText(_("Adapter Not Detected"));
Core::PauseAndLock(false, unpause);
#endif
}
wxStaticBoxSizer* ControllerConfigDiag::CreateWiimoteConfigSizer()
{
wxStaticText* wiimote_label[4];
@ -502,30 +446,35 @@ void ControllerConfigDiag::OnGameCubePortChanged(wxCommandEvent& event)
}
else if (device_name == m_gc_pad_type_strs[2])
{
tempType = SIDEVICE_GC_STEERING;
tempType = SIDEVICE_WIIU_ADAPTER;
gamecube_configure_bt[device_num]->Enable();
}
else if (device_name == m_gc_pad_type_strs[3])
{
tempType = SIDEVICE_DANCEMAT;
tempType = SIDEVICE_GC_STEERING;
gamecube_configure_bt[device_num]->Enable();
}
else if (device_name == m_gc_pad_type_strs[4])
{
tempType = SIDEVICE_GC_TARUKONGA;
tempType = SIDEVICE_DANCEMAT;
gamecube_configure_bt[device_num]->Enable();
}
else if (device_name == m_gc_pad_type_strs[5])
{
tempType = SIDEVICE_GC_TARUKONGA;
gamecube_configure_bt[device_num]->Enable();
}
else if (device_name == m_gc_pad_type_strs[6])
{
tempType = SIDEVICE_GC_GBA;
gamecube_configure_bt[device_num]->Disable();
}
else if (device_name == m_gc_pad_type_strs[6])
else if (device_name == m_gc_pad_type_strs[7])
{
tempType = SIDEVICE_GC_KEYBOARD;
gamecube_configure_bt[device_num]->Enable();
}
else if (device_name == m_gc_pad_type_strs[7])
else if (device_name == m_gc_pad_type_strs[8])
{
tempType = SIDEVICE_AM_BASEBOARD;
gamecube_configure_bt[device_num]->Enable();
@ -538,6 +487,13 @@ void ControllerConfigDiag::OnGameCubePortChanged(wxCommandEvent& event)
SConfig::GetInstance().m_SIDevice[device_num] = tempType;
#if defined(__LIBUSB__) || defined (_WIN32)
if (GCAdapter::UseAdapter())
GCAdapter::StartScanThread();
else
GCAdapter::StopScanThread();
#endif
if (Core::IsRunning())
SerialInterface::ChangeDevice(tempType, device_num);
}
@ -555,6 +511,11 @@ void ControllerConfigDiag::OnGameCubeConfigButton(wxCommandEvent& event)
InputConfigDialog m_ConfigFrame(this, *key_plugin, _("GameCube Controller Configuration"), port_num);
m_ConfigFrame.ShowModal();
}
else if (SConfig::GetInstance().m_SIDevice[port_num] == SIDEVICE_WIIU_ADAPTER)
{
GCAdapterConfigDiag m_ConfigFramg(this, _("Wii U Gamecube Controller Adapter Configuration"), port_num);
m_ConfigFramg.ShowModal();
}
else
{
InputConfigDialog m_ConfigFrame(this, *pad_plugin, _("GameCube Controller Configuration"), port_num);
@ -563,10 +524,3 @@ void ControllerConfigDiag::OnGameCubeConfigButton(wxCommandEvent& event)
HotkeyManagerEmu::Enable(true);
}
ControllerConfigDiag::~ControllerConfigDiag()
{
#if defined(__LIBUSB__) || defined (_WIN32)
SI_GCAdapter::SetAdapterCallback(nullptr);
#endif
}

View File

@ -21,7 +21,6 @@ class ControllerConfigDiag : public wxDialog
{
public:
ControllerConfigDiag(wxWindow* const parent);
~ControllerConfigDiag();
private:
void RefreshRealWiimotes(wxCommandEvent& event);
@ -70,23 +69,6 @@ private:
event.Skip();
}
void OnGameCubeAdapter(wxCommandEvent& event)
{
SConfig::GetInstance().m_GameCubeAdapter = event.IsChecked();
#ifdef __LIBUSB__
if (event.IsChecked())
SI_GCAdapter::StartScanThread();
else
SI_GCAdapter::StopScanThread();
#endif
event.Skip();
}
void OnAdapterRumble(wxCommandEvent& event)
{
SConfig::GetInstance().m_AdapterRumble = event.IsChecked();
}
wxStaticBoxSizer* CreateGamecubeSizer();
wxStaticBoxSizer* CreateWiimoteConfigSizer();
wxStaticBoxSizer* CreateBalanceBoardSizer();
@ -96,17 +78,14 @@ private:
void Cancel(wxCommandEvent& event);
void OnGameCubePortChanged(wxCommandEvent& event);
void OnGameCubeConfigButton(wxCommandEvent& event);
void ScheduleAdapterUpdate();
void UpdateAdapter(wxCommandEvent& ev);
std::map<wxWindowID, unsigned int> m_gc_port_choice_ids;
std::map<wxWindowID, unsigned int> m_gc_port_config_ids;
std::array<wxString, 8> m_gc_pad_type_strs;
std::array<wxString, 9> m_gc_pad_type_strs;
std::map<wxWindowID, unsigned int> m_wiimote_index_from_ctrl_id;
unsigned int m_orig_wiimote_sources[MAX_BBMOTES];
wxStaticText* m_adapter_status;
wxButton* wiimote_configure_bt[MAX_WIIMOTES];
wxButton* gamecube_configure_bt[4];
std::map<wxWindowID, unsigned int> m_wiimote_index_from_conf_bt_id;

View File

@ -58,6 +58,7 @@
<ClCompile Include="Config\AudioConfigPane.cpp" />
<ClCompile Include="Config\ConfigMain.cpp" />
<ClCompile Include="Config\GameCubeConfigPane.cpp" />
<ClCompile Include="Config\GCAdapterConfigDiag.cpp" />
<ClCompile Include="Config\GeneralConfigPane.cpp" />
<ClCompile Include="Config\InterfaceConfigPane.cpp" />
<ClCompile Include="Config\PathConfigPane.cpp" />
@ -113,6 +114,7 @@
<ClInclude Include="Config\AdvancedConfigPane.h" />
<ClInclude Include="Config\AudioConfigPane.h" />
<ClInclude Include="Config\GameCubeConfigPane.h" />
<ClInclude Include="Config\GCAdapterConfigDiag.h" />
<ClInclude Include="Config\GeneralConfigPane.h" />
<ClInclude Include="Config\InterfaceConfigPane.h" />
<ClInclude Include="Config\PathConfigPane.h" />
@ -246,4 +248,4 @@
<Message Text="Copy: @(BinaryFiles) -&gt; $(BinaryOutputDir)" Importance="High" />
<Copy SourceFiles="@(BinaryFiles)" DestinationFolder="$(BinaryOutputDir)" />
</Target>
</Project>
</Project>

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@ -178,6 +178,9 @@
<ClCompile Include="Config\GameCubeConfigPane.cpp">
<Filter>GUI\Config</Filter>
</ClCompile>
<ClCompile Include="Config\GCAdapterConfigDiag.cpp">
<Filter>GUI\Config</Filter>
</ClCompile>
<ClCompile Include="Config\WiiConfigPane.cpp">
<Filter>GUI\Config</Filter>
</ClCompile>
@ -339,6 +342,9 @@
<ClInclude Include="Config\GameCubeConfigPane.h">
<Filter>GUI\Config</Filter>
</ClInclude>
<ClInclude Include="Config\GCAdapterConfigDiag.h">
<Filter>GUI\Config</Filter>
</ClInclude>
<ClInclude Include="Config\WiiConfigPane.h">
<Filter>GUI\Config</Filter>
</ClInclude>
@ -369,4 +375,4 @@
<ItemGroup>
<Image Include="$(CoreDir)..\..\Installer\Dolphin.ico" />
</ItemGroup>
</Project>
</Project>