OGL: Remove TCache::Entry usage in TextureConverter

This commit is contained in:
degasus
2015-10-29 08:42:30 +01:00
parent 3df344ed38
commit 495902787c
3 changed files with 12 additions and 8 deletions

View File

@ -26,7 +26,7 @@ void EncodeToRamYUYV(GLuint srcTexture, const TargetRectangle& sourceRc,
void DecodeToTexture(u32 xfbAddr, int srcWidth, int srcHeight, GLuint destTexture);
// returns size of the encoded data (in bytes)
void EncodeToRamFromTexture(u8* dest_ptr, const TextureCacheBase::TCacheEntryBase* texture_entry,
void EncodeToRamFromTexture(u8 *dest_ptr, u32 format, u32 native_width, u32 bytes_per_row, u32 num_blocks_y, u32 memory_stride,
GLuint source_texture, bool bFromZBuffer, bool bIsIntensityFmt, int bScaleByHalf, const EFBRectangle& source);
}