VideoCommon: Move abstract texture creation function to Renderer

This commit is contained in:
Stenzek
2017-09-30 16:25:36 +10:00
parent 5860c97144
commit 49a9c33bd7
24 changed files with 49 additions and 36 deletions

View File

@ -159,6 +159,11 @@ void Renderer::DestroySemaphores()
}
}
std::unique_ptr<AbstractTexture> Renderer::CreateTexture(const TextureConfig& config)
{
return VKTexture::Create(config);
}
void Renderer::RenderText(const std::string& text, int left, int top, u32 color)
{
u32 backbuffer_width = m_swap_chain->GetWidth();

View File

@ -32,6 +32,8 @@ public:
static Renderer* GetInstance();
std::unique_ptr<AbstractTexture> CreateTexture(const TextureConfig& config) override;
SwapChain* GetSwapChain() const { return m_swap_chain.get(); }
BoundingBox* GetBoundingBox() const { return m_bounding_box.get(); }
bool Initialize();

View File

@ -178,11 +178,6 @@ void TextureCache::DecodeTextureOnGPU(TCacheEntry* entry, u32 dst_level, const u
}
}
std::unique_ptr<AbstractTexture> TextureCache::CreateTexture(const TextureConfig& config)
{
return VKTexture::Create(config);
}
bool TextureCache::CreateRenderPasses()
{
static constexpr VkAttachmentDescription update_attachment = {

View File

@ -31,8 +31,6 @@ public:
bool CompileShaders() override;
void DeleteShaders() override;
std::unique_ptr<AbstractTexture> CreateTexture(const TextureConfig& config) override;
void ConvertTexture(TCacheEntry* destination, TCacheEntry* source, const void* palette,
TLUTFormat format) override;