mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-14 13:27:45 -07:00
Remove the min/max functions in CommonFuncs.
The algorithm header has the same functions.
This commit is contained in:
parent
3097345929
commit
49b0eef393
@ -12,6 +12,7 @@
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#endif
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*/
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#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
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#define NOMINMAX // Don't include windows min/max definitions
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#include <algorithm>
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#include <functional>
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@ -158,15 +158,6 @@ extern "C" {
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#endif // M_IX86
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#endif // WIN32 ndef
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// Dolphin's min and max functions
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#undef min
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#undef max
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template<class T>
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inline T min(const T& a, const T& b) {return a > b ? b : a;}
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template<class T>
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inline T max(const T& a, const T& b) {return a > b ? a : b;}
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// Generic function to get last error message.
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// Call directly after the command or use the error num.
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// This function might change the error code.
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@ -2,7 +2,7 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include <algorithm>
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#include "Common/Hash.h"
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#if _M_SSE >= 0x402
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#include "Common/CPUDetect.h"
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@ -155,7 +155,7 @@ u64 GetMurmurHash3(const u8 *src, int len, u32 samples)
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const u8 * data = (const u8*)src;
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const int nblocks = len / 16;
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u32 Step = (len / 8);
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if (samples == 0) samples = max(Step, 1u);
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if (samples == 0) samples = std::max(Step, 1u);
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Step = Step / samples;
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if (Step < 1) Step = 1;
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@ -233,7 +233,7 @@ u64 GetCRC32(const u8 *src, int len, u32 samples)
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u32 Step = (len / 8);
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const u64 *data = (const u64 *)src;
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const u64 *end = data + Step;
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if (samples == 0) samples = max(Step, 1u);
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if (samples == 0) samples = std::max(Step, 1u);
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Step = Step / samples;
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if (Step < 1) Step = 1;
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while (data < end)
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@ -265,7 +265,7 @@ u64 GetHashHiresTexture(const u8 *src, int len, u32 samples)
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u32 Step = (len / 8);
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const u64 *data = (const u64 *)src;
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const u64 *end = data + Step;
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if (samples == 0) samples = max(Step, 1u);
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if (samples == 0) samples = std::max(Step, 1u);
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Step = Step / samples;
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if (Step < 1) Step = 1;
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while (data < end)
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@ -308,7 +308,7 @@ u64 GetCRC32(const u8 *src, int len, u32 samples)
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u32 Step = (len/4);
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const u32 *data = (const u32 *)src;
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const u32 *end = data + Step;
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if (samples == 0) samples = max(Step, 1u);
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if (samples == 0) samples = std::max(Step, 1u);
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Step = Step / samples;
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if (Step < 1) Step = 1;
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while (data < end)
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@ -380,7 +380,7 @@ u64 GetMurmurHash3(const u8* src, int len, u32 samples)
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u32 out[2];
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const int nblocks = len / 8;
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u32 Step = (len / 4);
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if (samples == 0) samples = max(Step, 1u);
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if (samples == 0) samples = std::max(Step, 1u);
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Step = Step / samples;
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if (Step < 1) Step = 1;
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@ -456,7 +456,7 @@ u64 GetHashHiresTexture(const u8 *src, int len, u32 samples)
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u32 Step = (len / 8);
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const u64 *data = (const u64 *)src;
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const u64 *end = data + Step;
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if (samples == 0) samples = max(Step, 1u);
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if (samples == 0) samples = std::max(Step, 1u);
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Step = Step / samples;
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if (Step < 1) Step = 1;
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while (data < end)
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@ -4,6 +4,7 @@
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#pragma once
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#include <algorithm>
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#include <cstdio>
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#include <cstring>
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#include <string>
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@ -58,7 +59,7 @@ struct SSysConfEntry
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{
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if (buffer)
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{
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memcpy(data, buffer, min<u16>(bufferSize, dataLength));
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memcpy(data, buffer, std::min<u16>(bufferSize, dataLength));
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return true;
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}
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return false;
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@ -9,11 +9,13 @@
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#define _WIN32_WINNT 0x501
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#endif
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#ifndef _WIN32_IE
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#define _WIN32_IE 0x0500 // Default value is 0x0400
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#define _WIN32_IE 0x0500 // Default value is 0x0400
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#endif
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*/
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#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
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#define NOMINMAX // Don't include windows min/max definitions
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/*
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#define _CRT_SECURE_NO_DEPRECATE 1
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#define _CRT_NONSTDC_NO_DEPRECATE 1
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@ -2,6 +2,8 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include <algorithm>
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#include "Core/Core.h"
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#include "Core/FifoPlayer/FifoAnalyzer.h"
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#include "Core/FifoPlayer/FifoRecordAnalyzer.h"
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@ -289,8 +291,8 @@ void FifoRecordAnalyzer::WriteTexMapMemory(int texMap, u32 &writtenTexMaps)
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width >>= 1;
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height >>= 1;
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width = max(width, fmtWidth);
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height = max(height, fmtHeight);
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width = std::max(width, fmtWidth);
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height = std::max(height, fmtHeight);
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u32 size = (width * height * fmtDepth) >> 1;
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textureSize += size;
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@ -2,6 +2,8 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include <algorithm>
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#include "Common/ChunkFile.h"
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#include "Common/Common.h"
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@ -544,7 +546,7 @@ int GetTicksToNextSIPoll()
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else if (!g_Poll.Y)
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return SystemTimers::GetTicksPerSecond() / 60;
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return min(VideoInterface::GetTicksPerFrame() / g_Poll.Y, VideoInterface::GetTicksPerLine() * g_Poll.X);
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return std::min(VideoInterface::GetTicksPerFrame() / g_Poll.Y, VideoInterface::GetTicksPerLine() * g_Poll.X);
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}
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} // end of namespace SerialInterface
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@ -2,6 +2,8 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include <algorithm>
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#include "Common/FileUtil.h"
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#include "Core/IPC_HLE/WII_IPC_HLE_Device_net_ssl.h"
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#include "Core/IPC_HLE/WII_Socket.h"
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@ -174,7 +176,7 @@ bool CWII_IPC_HLE_Device_net_ssl::IOCtlV(u32 _CommandAddress)
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ssl_set_authmode(&ssl->ctx, SSL_VERIFY_NONE);
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ssl_set_renegotiation(&ssl->ctx, SSL_RENEGOTIATION_ENABLED);
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memcpy(ssl->hostname, hostname, min((int)BufferOutSize2, NET_SSL_MAX_HOSTNAME_LEN));
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memcpy(ssl->hostname, hostname, std::min((int)BufferOutSize2, NET_SSL_MAX_HOSTNAME_LEN));
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ssl->hostname[NET_SSL_MAX_HOSTNAME_LEN-1] = '\0';
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ssl_set_hostname(&ssl->ctx, ssl->hostname);
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@ -2,6 +2,8 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include <algorithm>
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#include "Core/Movie.h"
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#include "Core/NetPlayProto.h"
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#include "Core/IPC_HLE/WII_IPC_HLE.h"
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@ -589,7 +591,7 @@ void WiiSockMan::Update()
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FD_SET(sock.fd, &read_fds);
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FD_SET(sock.fd, &write_fds);
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FD_SET(sock.fd, &except_fds);
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nfds = max(nfds, sock.fd+1);
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nfds = std::max(nfds, sock.fd+1);
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}
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else
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{
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@ -24,6 +24,8 @@ The register allocation is linear scan allocation.
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#pragma warning(disable:4146) // unary minus operator applied to unsigned type, result still unsigned
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#endif
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#include <algorithm>
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#include "Common/CPUDetect.h"
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#include "Common/MathUtil.h"
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#include "Core/HW/ProcessorInterface.h"
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@ -76,7 +78,7 @@ static void regMarkUse(RegInfo& R, InstLoc I, InstLoc Op, unsigned OpNum) {
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unsigned& info = R.IInfo[Op - R.FirstI];
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if (info == 0) R.IInfo[I - R.FirstI] |= 1 << (OpNum + 1);
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if (info < 2) info++;
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R.lastUsed[Op - R.FirstI] = max(R.lastUsed[Op - R.FirstI], I);
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R.lastUsed[Op - R.FirstI] = std::max(R.lastUsed[Op - R.FirstI], I);
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}
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static unsigned regReadUse(RegInfo& R, InstLoc I) {
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@ -2,6 +2,8 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include <algorithm>
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#include "Common/ArmEmitter.h"
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#include "Core/Core.h"
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#include "Core/CoreTiming.h"
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@ -50,7 +52,7 @@ static void regMarkUse(RegInfo& R, InstLoc I, InstLoc Op, unsigned OpNum) {
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unsigned& info = R.IInfo[Op - R.FirstI];
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if (info == 0) R.IInfo[I - R.FirstI] |= 1 << (OpNum + 1);
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if (info < 2) info++;
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R.lastUsed[Op - R.FirstI] = max(R.lastUsed[Op - R.FirstI], I);
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R.lastUsed[Op - R.FirstI] = std::max(R.lastUsed[Op - R.FirstI], I);
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}
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static void regClearInst(RegInfo& RI, InstLoc I) {
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for (int i = 0; i < RegAllocSize; i++)
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@ -6,9 +6,10 @@
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#define _WIN32_WINNT 0x501
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#ifndef _WIN32_IE
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#define _WIN32_IE 0x0500 // Default value is 0x0400
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#define _WIN32_IE 0x0500 // Default value is 0x0400
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#endif
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#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
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#define NOMINMAX // Don't include windows min/max definitions
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#include <algorithm>
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@ -193,7 +193,7 @@ bool CompressFileToBlob(const std::string& infile, const std::string& outfile, u
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u64 position = 0;
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int num_compressed = 0;
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int num_stored = 0;
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int progress_monitor = max<int>(1, header.num_blocks / 1000);
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int progress_monitor = std::max<int>(1, header.num_blocks / 1000);
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for (u32 i = 0; i < header.num_blocks; i++)
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{
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@ -299,7 +299,7 @@ bool DecompressBlobToFile(const std::string& infile, const std::string& outfile,
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const CompressedBlobHeader &header = reader->GetHeader();
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u8* buffer = new u8[header.block_size];
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int progress_monitor = max<int>(1, header.num_blocks / 100);
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int progress_monitor = std::max<int>(1, header.num_blocks / 100);
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for (u64 i = 0; i < header.num_blocks; i++)
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{
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@ -104,7 +104,7 @@ bool CFileSystemGCWii::ExportFile(const std::string& _rFullPath, const std::stri
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while (remainingSize)
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{
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// Limit read size to 128 MB
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size_t readSize = (size_t)min(remainingSize, (u64)0x08000000);
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size_t readSize = std::min<size_t>(remainingSize, (u64)0x08000000);
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std::vector<u8> buffer(readSize);
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@ -8,7 +8,8 @@
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#define _WIN32_WINNT 0x0501 // Change this to the appropriate value to target other versions of Windows.
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#endif
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#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
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#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
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#define NOMINMAX // Don't include windows min/max definitions
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#ifndef _CRT_SECURE_NO_DEPRECATE
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#define _CRT_SECURE_NO_DEPRECATE
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@ -12,8 +12,9 @@
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#define _WIN32_IE 0x0500
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#define _RICHEDIT_VER 0x0100
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#define WIN32_LEAN_AND_MEAN
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#include <wx/wx.h> // wxWidgets
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#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
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#define NOMINMAX // Don't include windows min/max definitions
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#include <wx/wx.h> // wxWidgets
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#if _M_X86_32
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@ -10,5 +10,6 @@
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#endif
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*/
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#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
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#define NOMINMAX // Don't include windows min/max definitions
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#include <algorithm>
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@ -5,8 +5,10 @@
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#pragma once
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#define _WIN32_WINNT 0x501
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#ifndef _WIN32_IE
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#define _WIN32_IE 0x0500 // Default value is 0x0400
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#define _WIN32_IE 0x0500 // Default value is 0x0400
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#endif
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#define NOMINMAX // Don't include windows min/max definitions
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#include <tchar.h>
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#include <windows.h>
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#pragma once
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#define _WIN32_WINNT 0x501
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#ifndef _WIN32_IE
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#define _WIN32_IE 0x0500 // Default value is 0x0400
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#define _WIN32_IE 0x0500 // Default value is 0x0400
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#endif
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#define NOMINMAX // Don't include windows min/max definitions
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#include <tchar.h>
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#include <windows.h>
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@ -2,8 +2,9 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include "Common/Common.h"
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#include <algorithm>
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#include "Common/Common.h"
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#include "VideoBackends/Software/BPMemLoader.h"
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#include "VideoBackends/Software/EfbInterface.h"
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#include "VideoBackends/Software/HwRasterizer.h"
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@ -231,12 +232,12 @@ inline void CalculateLOD(s32 &lod, bool &linear, u32 texmap, u32 texcoord)
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float *uv1 = rasterBlock.Pixel[1][0].Uv[texcoord];
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float *uv2 = rasterBlock.Pixel[0][1].Uv[texcoord];
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sDelta = max(fabsf(uv0[0] - uv1[0]), fabsf(uv0[0] - uv2[0]));
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tDelta = max(fabsf(uv0[1] - uv1[1]), fabsf(uv0[1] - uv2[1]));
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sDelta = std::max(fabsf(uv0[0] - uv1[0]), fabsf(uv0[0] - uv2[0]));
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tDelta = std::max(fabsf(uv0[1] - uv1[1]), fabsf(uv0[1] - uv2[1]));
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}
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// get LOD in s28.4
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lod = FixedLog2(max(sDelta, tDelta));
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lod = FixedLog2(std::max(sDelta, tDelta));
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// bias is s2.5
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int bias = tm0.lod_bias;
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@ -349,16 +350,16 @@ void DrawTriangleFrontFace(OutputVertexData *v0, OutputVertexData *v1, OutputVer
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const s32 FDY31 = DY31 << 4;
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// Bounding rectangle
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s32 minx = (min(min(X1, X2), X3) + 0xF) >> 4;
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s32 maxx = (max(max(X1, X2), X3) + 0xF) >> 4;
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s32 miny = (min(min(Y1, Y2), Y3) + 0xF) >> 4;
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s32 maxy = (max(max(Y1, Y2), Y3) + 0xF) >> 4;
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s32 minx = (std::min(std::min(X1, X2), X3) + 0xF) >> 4;
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s32 maxx = (std::max(std::max(X1, X2), X3) + 0xF) >> 4;
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s32 miny = (std::min(std::min(Y1, Y2), Y3) + 0xF) >> 4;
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s32 maxy = (std::max(std::max(Y1, Y2), Y3) + 0xF) >> 4;
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// scissor
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minx = max(minx, scissorLeft);
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maxx = min(maxx, scissorRight);
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miny = max(miny, scissorTop);
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maxy = min(maxy, scissorBottom);
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minx = std::max(minx, scissorLeft);
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maxx = std::min(maxx, scissorRight);
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miny = std::max(miny, scissorTop);
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maxy = std::min(maxy, scissorBottom);
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if (minx >= maxx || miny >= maxy)
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return;
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@ -2,6 +2,8 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include <algorithm>
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#include "Common/Common.h"
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#include "Core/Core.h"
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#include "VideoBackends/OGL/GLUtil.h"
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@ -180,14 +182,14 @@ void SWRenderer::UpdateColorTexture(EfbInterface::yuv422_packed *xfb, u32 fbWidt
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// We do the inverse BT.601 conversion for YCbCr to RGB
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// http://www.equasys.de/colorconversion.html#YCbCr-RGBColorFormatConversion
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TexturePointer[offset++] = (u8)min(255.0f, max(0.0f, 1.164f * Y1 + 1.596f * V));
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TexturePointer[offset++] = (u8)min(255.0f, max(0.0f, 1.164f * Y1 - 0.392f * U - 0.813f * V));
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TexturePointer[offset++] = (u8)min(255.0f, max(0.0f, 1.164f * Y1 + 2.017f * U ));
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TexturePointer[offset++] = std::min<u8>(255.0f, std::max(0.0f, 1.164f * Y1 + 1.596f * V));
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TexturePointer[offset++] = std::min<u8>(255.0f, std::max(0.0f, 1.164f * Y1 - 0.392f * U - 0.813f * V));
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TexturePointer[offset++] = std::min<u8>(255.0f, std::max(0.0f, 1.164f * Y1 + 2.017f * U ));
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TexturePointer[offset++] = 255;
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|
||||
TexturePointer[offset++] = (u8)min(255.0f, max(0.0f, 1.164f * Y2 + 1.596f * V));
|
||||
TexturePointer[offset++] = (u8)min(255.0f, max(0.0f, 1.164f * Y2 - 0.392f * U - 0.813f * V));
|
||||
TexturePointer[offset++] = (u8)min(255.0f, max(0.0f, 1.164f * Y2 + 2.017f * U ));
|
||||
TexturePointer[offset++] = std::min<u8>(255.0f, std::max(0.0f, 1.164f * Y2 + 1.596f * V));
|
||||
TexturePointer[offset++] = std::min<u8>(255.0f, std::max(0.0f, 1.164f * Y2 - 0.392f * U - 0.813f * V));
|
||||
TexturePointer[offset++] = std::min<u8>(255.0f, std::max(0.0f, 1.164f * Y2 + 2.017f * U ));
|
||||
TexturePointer[offset++] = 255;
|
||||
}
|
||||
xfb += fbWidth;
|
||||
|
@ -2,6 +2,7 @@
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <cmath>
|
||||
|
||||
#include "Core/HW/Memmap.h"
|
||||
@ -142,8 +143,8 @@ void SampleMip(s32 s, s32 t, s32 mip, bool linear, u8 texmap, u8 *sample)
|
||||
|
||||
while (mip)
|
||||
{
|
||||
mipWidth = max(mipWidth, fmtWidth);
|
||||
mipHeight = max(mipHeight, fmtHeight);
|
||||
mipWidth = std::max(mipWidth, fmtWidth);
|
||||
mipHeight = std::max(mipHeight, fmtHeight);
|
||||
u32 size = (mipWidth * mipHeight * fmtDepth) >> 1;
|
||||
|
||||
imageSrc += size;
|
||||
|
@ -2,6 +2,7 @@
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <cmath>
|
||||
|
||||
#include "Common/Common.h"
|
||||
@ -229,7 +230,7 @@ void LightColor(const Vec3 &pos, const Vec3 &normal, u8 lightNum, const LitChann
|
||||
case LIGHTDIF_CLAMP:
|
||||
{
|
||||
Vec3 ldir = (light->pos - pos).normalized();
|
||||
float diffuse = max(0.0f, ldir * normal);
|
||||
float diffuse = std::max(0.0f, ldir * normal);
|
||||
AddScaledIntegerColor(light->color, diffuse, lightCol);
|
||||
}
|
||||
break;
|
||||
@ -247,21 +248,21 @@ void LightColor(const Vec3 &pos, const Vec3 &normal, u8 lightNum, const LitChann
|
||||
float dist2 = ldir.length2();
|
||||
float dist = sqrtf(dist2);
|
||||
ldir = ldir / dist;
|
||||
attn = max(0.0f, ldir * light->dir);
|
||||
attn = std::max(0.0f, ldir * light->dir);
|
||||
|
||||
float cosAtt = light->cosatt.x + (light->cosatt.y * attn) + (light->cosatt.z * attn * attn);
|
||||
float distAtt = light->distatt.x + (light->distatt.y * dist) + (light->distatt.z * dist2);
|
||||
attn = SafeDivide(max(0.0f, cosAtt), distAtt);
|
||||
attn = SafeDivide(std::max(0.0f, cosAtt), distAtt);
|
||||
}
|
||||
else if (chan.attnfunc == 1) // specular
|
||||
{
|
||||
// donko - what is going on here? 655.36 is a guess but seems about right.
|
||||
attn = (light->pos * normal) > -655.36 ? max(0.0f, (light->dir * normal)) : 0;
|
||||
attn = (light->pos * normal) > -655.36 ? std::max(0.0f, (light->dir * normal)) : 0;
|
||||
ldir.set(1.0f, attn, attn * attn);
|
||||
|
||||
float cosAtt = max(0.0f, light->cosatt * ldir);
|
||||
float cosAtt = std::max(0.0f, light->cosatt * ldir);
|
||||
float distAtt = light->distatt * ldir;
|
||||
attn = SafeDivide(max(0.0f, cosAtt), distAtt);
|
||||
attn = SafeDivide(std::max(0.0f, cosAtt), distAtt);
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -283,7 +284,7 @@ void LightColor(const Vec3 &pos, const Vec3 &normal, u8 lightNum, const LitChann
|
||||
|
||||
case LIGHTDIF_CLAMP:
|
||||
{
|
||||
float difAttn = max(0.0f, ldir * normal);
|
||||
float difAttn = std::max(0.0f, ldir * normal);
|
||||
AddScaledIntegerColor(light->color, attn * difAttn, lightCol);
|
||||
}
|
||||
break;
|
||||
@ -314,7 +315,7 @@ void LightAlpha(const Vec3 &pos, const Vec3 &normal, u8 lightNum, const LitChann
|
||||
case LIGHTDIF_CLAMP:
|
||||
{
|
||||
Vec3 ldir = (light->pos - pos).normalized();
|
||||
float diffuse = max(0.0f, ldir * normal);
|
||||
float diffuse = std::max(0.0f, ldir * normal);
|
||||
lightCol += light->color[0] * diffuse;
|
||||
}
|
||||
break;
|
||||
@ -331,21 +332,21 @@ void LightAlpha(const Vec3 &pos, const Vec3 &normal, u8 lightNum, const LitChann
|
||||
float dist2 = ldir.length2();
|
||||
float dist = sqrtf(dist2);
|
||||
ldir = ldir / dist;
|
||||
attn = max(0.0f, ldir * light->dir);
|
||||
attn = std::max(0.0f, ldir * light->dir);
|
||||
|
||||
float cosAtt = light->cosatt.x + (light->cosatt.y * attn) + (light->cosatt.z * attn * attn);
|
||||
float distAtt = light->distatt.x + (light->distatt.y * dist) + (light->distatt.z * dist2);
|
||||
attn = SafeDivide(max(0.0f, cosAtt), distAtt);
|
||||
attn = SafeDivide(std::max(0.0f, cosAtt), distAtt);
|
||||
}
|
||||
else /* if (chan.attnfunc == 1) */ // specular
|
||||
{
|
||||
// donko - what is going on here? 655.36 is a guess but seems about right.
|
||||
attn = (light->pos * normal) > -655.36 ? max(0.0f, (light->dir * normal)) : 0;
|
||||
attn = (light->pos * normal) > -655.36 ? std::max(0.0f, (light->dir * normal)) : 0;
|
||||
ldir.set(1.0f, attn, attn * attn);
|
||||
|
||||
float cosAtt = light->cosatt * ldir;
|
||||
float distAtt = light->distatt * ldir;
|
||||
attn = SafeDivide(max(0.0f, cosAtt), distAtt);
|
||||
attn = SafeDivide(std::max(0.0f, cosAtt), distAtt);
|
||||
}
|
||||
|
||||
switch (chan.diffusefunc)
|
||||
@ -362,7 +363,7 @@ void LightAlpha(const Vec3 &pos, const Vec3 &normal, u8 lightNum, const LitChann
|
||||
|
||||
case LIGHTDIF_CLAMP:
|
||||
{
|
||||
float difAttn = max(0.0f, ldir * normal);
|
||||
float difAttn = std::max(0.0f, ldir * normal);
|
||||
lightCol += light->color[0] * attn * difAttn;
|
||||
}
|
||||
break;
|
||||
|
@ -5,9 +5,11 @@
|
||||
#pragma once
|
||||
#define _WIN32_WINNT 0x501
|
||||
#ifndef _WIN32_IE
|
||||
#define _WIN32_IE 0x0500 // Default value is 0x0400
|
||||
#define _WIN32_IE 0x0500 // Default value is 0x0400
|
||||
#endif
|
||||
|
||||
#define NOMINMAX // Don't include windows min/max definitions
|
||||
|
||||
#include <tchar.h>
|
||||
#include <windows.h>
|
||||
|
||||
|
@ -2,6 +2,8 @@
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
#include "Common/FileUtil.h"
|
||||
#include "Common/MemoryUtil.h"
|
||||
|
||||
@ -386,7 +388,7 @@ TextureCache::TCacheEntryBase* TextureCache::Load(unsigned int const stage,
|
||||
|
||||
// D3D doesn't like when the specified mipmap count would require more than one 1x1-sized LOD in the mipmap chain
|
||||
// e.g. 64x64 with 7 LODs would have the mipmap chain 64x64,32x32,16x16,8x8,4x4,2x2,1x1,1x1, so we limit the mipmap count to 6 there
|
||||
while (g_ActiveConfig.backend_info.bUseMinimalMipCount && max(expandedWidth, expandedHeight) >> maxlevel == 0)
|
||||
while (g_ActiveConfig.backend_info.bUseMinimalMipCount && std::max(expandedWidth, expandedHeight) >> maxlevel == 0)
|
||||
--maxlevel;
|
||||
|
||||
TCacheEntryBase *entry = textures[texID];
|
||||
|
@ -1,20 +1,8 @@
|
||||
// Copyright (C) 2003 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
// Copyright 2014 Dolphin Emulator Project
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <cmath>
|
||||
|
||||
#include "Common/Common.h"
|
||||
@ -1055,8 +1043,8 @@ PC_TexFormat TexDecoder_Decode(u8 *dst, const u8 *src, int width, int height, in
|
||||
if ((!TexFmt_Overlay_Enable) || (retval == PC_TEX_FMT_NONE))
|
||||
return retval;
|
||||
|
||||
int w = min(width, 40);
|
||||
int h = min(height, 10);
|
||||
int w = std::min(width, 40);
|
||||
int h = std::min(height, 10);
|
||||
|
||||
int xoff = (width - w) >> 1;
|
||||
int yoff = (height - h) >> 1;
|
||||
|
@ -2,6 +2,7 @@
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <cmath>
|
||||
|
||||
#include "Common/Common.h"
|
||||
@ -2037,8 +2038,8 @@ PC_TexFormat TexDecoder_Decode(u8 *dst, const u8 *src, int width, int height, in
|
||||
if ((!TexFmt_Overlay_Enable) || (retval == PC_TEX_FMT_NONE))
|
||||
return retval;
|
||||
|
||||
int w = min(width, 40);
|
||||
int h = min(height, 10);
|
||||
int w = std::min(width, 40);
|
||||
int h = std::min(height, 10);
|
||||
|
||||
int xoff = (width - w) >> 1;
|
||||
int yoff = (height - h) >> 1;
|
||||
|
@ -6,9 +6,10 @@
|
||||
|
||||
#define _WIN32_WINNT 0x501
|
||||
#ifndef _WIN32_IE
|
||||
#define _WIN32_IE 0x0500 // Default value is 0x0400
|
||||
#define _WIN32_IE 0x0500 // Default value is 0x0400
|
||||
#endif
|
||||
|
||||
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
|
||||
#define NOMINMAX // Don't include windows min/max definitions
|
||||
|
||||
#include <algorithm>
|
||||
|
@ -28,15 +28,6 @@ TEST(CommonFuncs, CrashMacro)
|
||||
EXPECT_DEATH({ Crash(); }, "");
|
||||
}
|
||||
|
||||
TEST(CommonFuncs, MinMax)
|
||||
{
|
||||
EXPECT_EQ(4, min(4, 5));
|
||||
EXPECT_EQ(-1, min(-1, 1));
|
||||
|
||||
EXPECT_EQ(5, max(4, 5));
|
||||
EXPECT_EQ(1, max(-1, 1));
|
||||
}
|
||||
|
||||
TEST(CommonFuncs, Swap)
|
||||
{
|
||||
EXPECT_EQ(0xf0, Common::swap8(0xf0));
|
||||
|
Loading…
Reference in New Issue
Block a user