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meh
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@ -91,11 +91,13 @@ public:
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void SetGLSLPSConstant4f(unsigned int const_number, float f1, float f2, float f3, float f4);
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void SetGLSLPSConstant4fv(unsigned int const_number, const float *f);
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void SetMultiGLSLPSConstant4fv(unsigned int const_number, unsigned int count, const float *f);
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bool CompileGLSLPixelShader(FRAGMENTSHADER& ps, const char* pstrprogram);
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//CG Specific
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void SetCGPSConstant4f(unsigned int const_number, float f1, float f2, float f3, float f4);
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void SetCGPSConstant4fv(unsigned int const_number, const float *f);
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void SetMultiCGPSConstant4fv(unsigned int const_number, unsigned int count, const float *f);
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bool CompileCGPixelShader(FRAGMENTSHADER& ps, const char* pstrprogram);
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} // namespace OGL
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#endif // _PIXELSHADERCACHE_H_
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