OGL: Get rid of error macros

This commit is contained in:
Lioncash
2014-10-26 04:53:22 -04:00
parent f895648eb9
commit 49b94e5285
12 changed files with 18 additions and 161 deletions

View File

@ -203,7 +203,6 @@ void VideoBackend::Video_Prepare()
g_texture_cache = new TextureCache();
g_sampler_cache = new SamplerCache();
Renderer::Init();
GL_REPORT_ERRORD();
VertexLoaderManager::Init();
TextureConverter::Init();