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OGL: Get rid of error macros
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@ -203,7 +203,6 @@ void VideoBackend::Video_Prepare()
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g_texture_cache = new TextureCache();
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g_sampler_cache = new SamplerCache();
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Renderer::Init();
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GL_REPORT_ERRORD();
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VertexLoaderManager::Init();
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TextureConverter::Init();
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