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OGL: Get rid of error macros
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@ -148,14 +148,12 @@ void RasterFont::printString(const char *s, double x, double y, double z)
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// go to the right spot
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glRasterPos3d(x, y, z);
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GL_REPORT_ERRORD();
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glPushAttrib (GL_LIST_BIT);
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glListBase(fontOffset);
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glCallLists((GLsizei)strlen(s2), GL_UNSIGNED_BYTE, (GLubyte *) s2);
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GL_REPORT_ERRORD();
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glPopAttrib();
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GL_REPORT_ERRORD();
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}
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void RasterFont::printCenteredString(const char *s, double y, int screen_width, double z)
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