Put IOS devices in a namespace and drop WII_IPC_HLE prefix

This commit is contained in:
Léo Lam
2017-01-18 20:27:51 +01:00
parent 24199293d3
commit 49b9c723e2
51 changed files with 598 additions and 570 deletions

View File

@ -34,13 +34,13 @@ IPC_HLE_PERIOD: For the Wii Remote this is the call schedule:
// If the AclFrameQue is empty this will call Wiimote_Update() and make it send
the current input status to the game. I'm not sure if this occurs approximately
once every frame or if the frequency is not exactly tied to rendered frames
CWII_IPC_HLE_Device_usb_oh1_57e_305::Update()
IOS::HLE::Device::BluetoothEmu::Update()
PluginWiimote::Wiimote_Update()
// This is also a device updated by IOS::HLE::Update() but it doesn't
seem to ultimately call PluginWiimote::Wiimote_Update(). However it can be called
by the /dev/usb/oh1 device if the AclFrameQue is empty.
CWII_IPC_HLE_WiiMote::Update()
IOS::HLE::WiimoteDevice::Update()
*/
#include "Core/HW/SystemTimers.h"