Put IOS devices in a namespace and drop WII_IPC_HLE prefix

This commit is contained in:
Léo Lam
2017-01-18 20:27:51 +01:00
parent 24199293d3
commit 49b9c723e2
51 changed files with 598 additions and 570 deletions

View File

@ -861,12 +861,8 @@ void CFrame::DoStop()
bool CFrame::TriggerSTMPowerEvent()
{
const auto stm = IOS::HLE::GetDeviceByName("/dev/stm/eventhook");
if (!stm ||
!std::static_pointer_cast<IOS::HLE::CWII_IPC_HLE_Device_stm_eventhook>(stm)
->HasHookInstalled())
{
if (!stm || !std::static_pointer_cast<IOS::HLE::Device::STMEventHook>(stm)->HasHookInstalled())
return false;
}
Core::DisplayMessage("Shutting down", 30000);
// Unpause because gracefully shutting down needs the game to actually request a shutdown