UICommon/GameFile: Use in-class initializers where applicable

Allows deduplicating code within the constructor initializer list.
This commit is contained in:
Lioncash
2019-05-28 05:51:47 -04:00
parent 800d875faa
commit 49ca31467d
2 changed files with 3 additions and 4 deletions

View File

@ -126,8 +126,8 @@ private:
u64 m_title_id{};
std::string m_maker_id{};
DiscIO::Region m_region{};
DiscIO::Country m_country{};
DiscIO::Region m_region{DiscIO::Region::Unknown};
DiscIO::Country m_country{DiscIO::Country::Unknown};
DiscIO::Platform m_platform{};
DiscIO::BlobType m_blob_type{};
u16 m_revision{};