Fix 4.0-5689 regression (AR codes, patches)

CreateCodeTab, ARCodeAddEdit and PatchAddEdit
need to be able to modify arCodes/onFrame.
This commit is contained in:
JosJuice
2015-03-06 12:26:40 +01:00
parent e96569ff0c
commit 4a41ab1715
10 changed files with 34 additions and 34 deletions

View File

@ -20,7 +20,7 @@
// Fired when an ActionReplay code is created.
wxDEFINE_EVENT(UPDATE_CHEAT_LIST_EVENT, wxCommandEvent);
CreateCodeDialog::CreateCodeDialog(wxWindow* const parent, const u32 address, const std::vector<ActionReplay::ARCode>& _arCodes)
CreateCodeDialog::CreateCodeDialog(wxWindow* const parent, const u32 address, std::vector<ActionReplay::ARCode>* _arCodes)
: wxDialog(parent, wxID_ANY, _("Create AR Code"))
, m_code_address(address)
, arCodes(_arCodes)
@ -92,7 +92,7 @@ void CreateCodeDialog::PressOK(wxCommandEvent& ev)
{
CISOProperties isoprops(SConfig::GetInstance().m_LastFilename, this);
// add the code to the isoproperties arcode list
arCodes.push_back(new_cheat);
arCodes->push_back(new_cheat);
// save the gameini
isoprops.SaveGameConfig();
isoprops.ActionReplayList_Load(); // loads the new arcodes