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namespace-ified ActionReplay, and made ISOProperties use the existing AR code. bonus: encrypted arcodes are saved as unencrypted codes just by closing the isoproperties dialog. also added ARCodeAddEdit, but once again, it only views entries atm. some misc wxw cleanup
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1560 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -43,11 +43,6 @@
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class CPBView;
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class IniFile;
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// Window settings - I'm not sure what these do. I just copied them gtom elsewhere basically.
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#undef CDebugger_STYLE
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#define CDebugger_STYLE wxDEFAULT_FRAME_STYLE | wxCLIP_CHILDREN | wxNO_FULL_REPAINT_ON_RESIZE
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class CDebugger : public wxDialog
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{
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private:
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@ -56,7 +51,7 @@ class CDebugger : public wxDialog
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public:
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CDebugger(wxWindow *parent, wxWindowID id = 1, const wxString &title = _("Sound Debugger"),
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const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
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long style = CDebugger_STYLE);
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long style = wxDEFAULT_FRAME_STYLE | wxCLIP_CHILDREN | wxNO_FULL_REPAINT_ON_RESIZE);
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virtual ~CDebugger();
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