mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-21 05:09:34 -06:00
D3D: Support stereoscopic XFB blit to screen.
This commit is contained in:
@ -13,9 +13,6 @@ struct XFBSourceBase
|
||||
{
|
||||
virtual ~XFBSourceBase() {}
|
||||
|
||||
virtual void Draw(const MathUtil::Rectangle<int> &sourcerc,
|
||||
const MathUtil::Rectangle<float> &drawrc) const {};
|
||||
|
||||
virtual void DecodeToTexture(u32 xfbAddr, u32 fbWidth, u32 fbHeight) = 0;
|
||||
|
||||
virtual void CopyEFB(float Gamma) = 0;
|
||||
@ -27,7 +24,6 @@ struct XFBSourceBase
|
||||
unsigned int texWidth;
|
||||
unsigned int texHeight;
|
||||
|
||||
// TODO: only used by OGL
|
||||
TargetRectangle sourceRc;
|
||||
};
|
||||
|
||||
|
Reference in New Issue
Block a user