mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 06:09:50 -06:00
small fix - games without banners aren't cached anymore so wii banners will be shown correctly
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1076 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@ -32,7 +32,7 @@
|
||||
#include "ChunkFile.h"
|
||||
#include "../resources/no_banner.cpp"
|
||||
|
||||
#define CACHE_REVISION 0x103
|
||||
#define CACHE_REVISION 0x104
|
||||
|
||||
#define DVD_BANNER_WIDTH 96
|
||||
#define DVD_BANNER_HEIGHT 32
|
||||
@ -104,7 +104,10 @@ GameListItem::GameListItem(const std::string& _rFileName)
|
||||
|
||||
m_Valid = true;
|
||||
|
||||
SaveToCache();
|
||||
// just if we have an image create a cache file
|
||||
// Wii isos create their images after you have generated the first savegame
|
||||
if (m_pImage)
|
||||
SaveToCache();
|
||||
}
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user