Move more stuff out of Globals.h in gl plugin. Changed gl plugin precompiled header to a new stdafx.h, you may have to Build->Clean after updating to this rev.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@940 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard
2008-10-22 21:23:40 +00:00
parent 85781409e4
commit 4b2c7310b7
19 changed files with 283 additions and 384 deletions

View File

@ -3,6 +3,7 @@
#include <fstream>
#include <vector>
#include "Config.h"
#include "Statistics.h"
#include "MemoryUtil.h"
#include "Profiler.h"
@ -21,7 +22,7 @@
static GLuint s_vboBuffers[0x40] = {0};
static int s_nCurVBOIndex = 0; // current free buffer
static u8 *s_pBaseBufferPointer = NULL;
static vector< pair<int, int> > s_vStoredPrimitives; // every element, mode and count to be passed to glDrawArrays
static std::vector< std::pair<int, int> > s_vStoredPrimitives; // every element, mode and count to be passed to glDrawArrays
static u32 s_prevcomponents; // previous state set
u8* VertexManager::s_pCurBufferPointer = NULL;
@ -107,7 +108,7 @@ void VertexManager::AddVertices(int primitive, int numvertices)
_assert_( numvertices > 0 );
ADDSTAT(stats.thisFrame.numPrims, numvertices);
s_vStoredPrimitives.push_back(pair<int, int>(c_primitiveType[primitive], numvertices));
s_vStoredPrimitives.push_back(std::pair<int, int>(c_primitiveType[primitive], numvertices));
#ifdef _DEBUG
static const char *sprims[8] = {"quads", "nothing", "tris", "tstrip", "tfan", "lines", "lstrip", "points"};
@ -260,7 +261,7 @@ void VertexManager::Flush()
#endif
int offset = 0;
for (vector< pair<int, int> >::const_iterator it = s_vStoredPrimitives.begin(); it != s_vStoredPrimitives.end(); ++it)
for (std::vector< std::pair<int, int> >::const_iterator it = s_vStoredPrimitives.begin(); it != s_vStoredPrimitives.end(); ++it)
{
glDrawArrays(it->first, offset, it->second);
offset += it->second;