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Merge Platform.h into GLInterface.h
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@ -74,7 +74,11 @@ bool cXInterface::Initialize(void *config)
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void *cXInterface::EGLGetDisplay(void)
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{
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#if HAVE_WAYLAND
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return eglGetDisplay((wl_display *) GLWin.dpy);
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#else
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return eglGetDisplay(GLWin.dpy);
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#endif
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}
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void *cXInterface::CreateWindow(void)
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