mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-29 17:19:44 -06:00
Add Turntable.cpp to SCons build.
Set native eol-style on recently added files. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6252 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@ -1,66 +1,66 @@
|
||||
// Copyright (C) 2003 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#pragma once
|
||||
|
||||
// VideoCommon
|
||||
#include "VideoCommon.h"
|
||||
#include "BPMemory.h"
|
||||
|
||||
// DX11
|
||||
#include "DX11_D3DBase.h"
|
||||
#include "DX11_D3DTexture.h"
|
||||
|
||||
#include "../TextureCache.h"
|
||||
|
||||
namespace DX11
|
||||
{
|
||||
|
||||
class TextureCache : public ::TextureCacheBase
|
||||
{
|
||||
public:
|
||||
struct TCacheEntry : TCacheEntryBase
|
||||
{
|
||||
D3DTexture2D* texture;
|
||||
|
||||
D3D11_USAGE usage;
|
||||
|
||||
TCacheEntry(D3DTexture2D* _texture) : texture(_texture) {}
|
||||
~TCacheEntry();
|
||||
|
||||
void Load(unsigned int width, unsigned int height,
|
||||
unsigned int expanded_width, unsigned int level);
|
||||
|
||||
void FromRenderTarget(bool bFromZBuffer, bool bScaleByHalf,
|
||||
unsigned int cbufid, const float colmat[], const EFBRectangle &source_rect);
|
||||
|
||||
void Bind(unsigned int stage);
|
||||
};
|
||||
|
||||
TextureCache();
|
||||
~TextureCache();
|
||||
|
||||
TCacheEntryBase* CreateTexture(unsigned int width, unsigned int height,
|
||||
unsigned int expanded_width, unsigned int tex_levels, PC_TexFormat pcfmt);
|
||||
|
||||
TCacheEntryBase* CreateRenderTargetTexture(int scaled_tex_w, int scaled_tex_h);
|
||||
|
||||
void CopyRenderTargetToTexture(u32 address, bool bFromZBuffer, bool bIsIntensityFmt, u32 copyfmt, unsigned int bScaleByHalf, const EFBRectangle &source_rect);
|
||||
|
||||
};
|
||||
|
||||
}
|
||||
// Copyright (C) 2003 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#pragma once
|
||||
|
||||
// VideoCommon
|
||||
#include "VideoCommon.h"
|
||||
#include "BPMemory.h"
|
||||
|
||||
// DX11
|
||||
#include "DX11_D3DBase.h"
|
||||
#include "DX11_D3DTexture.h"
|
||||
|
||||
#include "../TextureCache.h"
|
||||
|
||||
namespace DX11
|
||||
{
|
||||
|
||||
class TextureCache : public ::TextureCacheBase
|
||||
{
|
||||
public:
|
||||
struct TCacheEntry : TCacheEntryBase
|
||||
{
|
||||
D3DTexture2D* texture;
|
||||
|
||||
D3D11_USAGE usage;
|
||||
|
||||
TCacheEntry(D3DTexture2D* _texture) : texture(_texture) {}
|
||||
~TCacheEntry();
|
||||
|
||||
void Load(unsigned int width, unsigned int height,
|
||||
unsigned int expanded_width, unsigned int level);
|
||||
|
||||
void FromRenderTarget(bool bFromZBuffer, bool bScaleByHalf,
|
||||
unsigned int cbufid, const float colmat[], const EFBRectangle &source_rect);
|
||||
|
||||
void Bind(unsigned int stage);
|
||||
};
|
||||
|
||||
TextureCache();
|
||||
~TextureCache();
|
||||
|
||||
TCacheEntryBase* CreateTexture(unsigned int width, unsigned int height,
|
||||
unsigned int expanded_width, unsigned int tex_levels, PC_TexFormat pcfmt);
|
||||
|
||||
TCacheEntryBase* CreateRenderTargetTexture(int scaled_tex_w, int scaled_tex_h);
|
||||
|
||||
void CopyRenderTargetToTexture(u32 address, bool bFromZBuffer, bool bIsIntensityFmt, u32 copyfmt, unsigned int bScaleByHalf, const EFBRectangle &source_rect);
|
||||
|
||||
};
|
||||
|
||||
}
|
||||
|
Reference in New Issue
Block a user