Add Turntable.cpp to SCons build.

Set native eol-style on recently added files.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6252 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Soren Jorvang
2010-10-03 08:20:24 +00:00
parent c6fa5804de
commit 4b5b9ad05c
98 changed files with 18965 additions and 18964 deletions

View File

@ -1,42 +1,42 @@
#include "Attachment.h"
namespace WiimoteEmu
{
class Turntable : public Attachment
{
public:
Turntable();
void GetState(u8* const data, const bool focus);
enum
{
BUTTON_EUPHORIA = 0x1000,
BUTTON_L_GREEN = 0x0800,
BUTTON_L_RED = 0x20,
BUTTON_L_BLUE = 0x8000,
BUTTON_R_GREEN = 0x2000,
BUTTON_R_RED = 0x02,
BUTTON_R_BLUE = 0x0400,
BUTTON_MINUS = 0x10,
BUTTON_PLUS = 0x04,
};
private:
Buttons* m_buttons;
MixedTriggers* m_triggers;
AnalogStick* m_stick;
Triggers *m_effect_dial;
// TODO:
//m_left_turntable
//m_right_turntable
//m_crossfade_slider
};
}
#include "Attachment.h"
namespace WiimoteEmu
{
class Turntable : public Attachment
{
public:
Turntable();
void GetState(u8* const data, const bool focus);
enum
{
BUTTON_EUPHORIA = 0x1000,
BUTTON_L_GREEN = 0x0800,
BUTTON_L_RED = 0x20,
BUTTON_L_BLUE = 0x8000,
BUTTON_R_GREEN = 0x2000,
BUTTON_R_RED = 0x02,
BUTTON_R_BLUE = 0x0400,
BUTTON_MINUS = 0x10,
BUTTON_PLUS = 0x04,
};
private:
Buttons* m_buttons;
MixedTriggers* m_triggers;
AnalogStick* m_stick;
Triggers *m_effect_dial;
// TODO:
//m_left_turntable
//m_right_turntable
//m_crossfade_slider
};
}