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Fixes the timer returning 1 when it should return 0. The case mentioned by the comment does not exist anymore.
Also added a IsRunning function as it was impossible to know whether it had been started or not (I will use it in later PRs but it should be there anyway)
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@ -23,6 +23,8 @@ public:
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u64 GetTimeDifference();
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void AddTimeDifference();
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bool IsRunning() const { return m_Running; }
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static void IncreaseResolution();
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static void RestoreResolution();
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static u64 GetTimeSinceJan1970();
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