GLContext: Combine shared context initialization and creation

This commit is contained in:
Stenzek
2018-10-03 23:03:30 +10:00
parent dcdd02d646
commit 4b8d1c2b42
10 changed files with 68 additions and 109 deletions

View File

@ -30,11 +30,6 @@ bool GLContext::Initialize(void* display_handle, void* window_handle, bool stere
return false;
}
bool GLContext::Initialize(GLContext* main_context)
{
return false;
}
bool GLContext::IsHeadless() const
{
return true;