GLContext: Combine shared context initialization and creation

This commit is contained in:
Stenzek
2018-10-03 23:03:30 +10:00
parent dcdd02d646
commit 4b8d1c2b42
10 changed files with 68 additions and 109 deletions

View File

@ -33,7 +33,6 @@ public:
protected:
bool Initialize(void* display_handle, void* window_handle, bool stereo, bool core) override;
bool Initialize(GLContext* main_context) override;
Display* m_display = nullptr;
std::unique_ptr<GLX11Window> m_render_window;