Vulkan: Use an enumeration to index pipeline layouts

This commit is contained in:
Stenzek
2016-11-13 15:24:55 +10:00
parent cd3481fbc7
commit 4bc0e14995
10 changed files with 96 additions and 112 deletions

View File

@ -752,47 +752,32 @@ bool ObjectCache::CreatePipelineLayouts()
VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT, 0, PUSH_CONSTANT_BUFFER_SIZE};
// Info for each pipeline layout
VkPipelineLayoutCreateInfo standard_info = {VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
nullptr,
0,
static_cast<u32>(ArraySize(standard_sets)),
standard_sets,
0,
nullptr};
VkPipelineLayoutCreateInfo bbox_info = {VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
nullptr,
0,
static_cast<u32>(ArraySize(bbox_sets)),
bbox_sets,
0,
nullptr};
VkPipelineLayoutCreateInfo push_constant_info = {VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
nullptr,
0,
static_cast<u32>(ArraySize(standard_sets)),
standard_sets,
1,
&push_constant_range};
VkPipelineLayoutCreateInfo texture_conversion_info = {
VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
nullptr,
0,
static_cast<u32>(ArraySize(texture_conversion_sets)),
texture_conversion_sets,
1,
&push_constant_range};
VkPipelineLayoutCreateInfo pipeline_layout_info[NUM_PIPELINE_LAYOUTS] = {
// Standard
{VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, nullptr, 0,
static_cast<u32>(ArraySize(standard_sets)), standard_sets, 0, nullptr},
if ((res = vkCreatePipelineLayout(g_vulkan_context->GetDevice(), &standard_info, nullptr,
&m_standard_pipeline_layout)) != VK_SUCCESS ||
(res = vkCreatePipelineLayout(g_vulkan_context->GetDevice(), &bbox_info, nullptr,
&m_bbox_pipeline_layout)) != VK_SUCCESS ||
(res = vkCreatePipelineLayout(g_vulkan_context->GetDevice(), &push_constant_info, nullptr,
&m_push_constant_pipeline_layout)) != VK_SUCCESS ||
(res = vkCreatePipelineLayout(g_vulkan_context->GetDevice(), &texture_conversion_info,
nullptr, &m_texture_conversion_pipeline_layout)) != VK_SUCCESS)
// BBox
{VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, nullptr, 0,
static_cast<u32>(ArraySize(bbox_sets)), bbox_sets, 0, nullptr},
// Push Constant
{VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, nullptr, 0,
static_cast<u32>(ArraySize(standard_sets)), standard_sets, 1, &push_constant_range},
// Texture Conversion
{VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, nullptr, 0,
static_cast<u32>(ArraySize(texture_conversion_sets)), texture_conversion_sets, 1,
&push_constant_range}};
for (size_t i = 0; i < NUM_PIPELINE_LAYOUTS; i++)
{
LOG_VULKAN_ERROR(res, "vkCreatePipelineLayout failed: ");
return false;
if ((res = vkCreatePipelineLayout(g_vulkan_context->GetDevice(), &pipeline_layout_info[i],
nullptr, &m_pipeline_layouts[i])) != VK_SUCCESS)
{
LOG_VULKAN_ERROR(res, "vkCreatePipelineLayout failed: ");
return false;
}
}
return true;
@ -800,16 +785,11 @@ bool ObjectCache::CreatePipelineLayouts()
void ObjectCache::DestroyPipelineLayouts()
{
if (m_standard_pipeline_layout != VK_NULL_HANDLE)
vkDestroyPipelineLayout(g_vulkan_context->GetDevice(), m_standard_pipeline_layout, nullptr);
if (m_bbox_pipeline_layout != VK_NULL_HANDLE)
vkDestroyPipelineLayout(g_vulkan_context->GetDevice(), m_bbox_pipeline_layout, nullptr);
if (m_push_constant_pipeline_layout != VK_NULL_HANDLE)
vkDestroyPipelineLayout(g_vulkan_context->GetDevice(), m_push_constant_pipeline_layout,
nullptr);
if (m_texture_conversion_pipeline_layout != VK_NULL_HANDLE)
vkDestroyPipelineLayout(g_vulkan_context->GetDevice(), m_texture_conversion_pipeline_layout,
nullptr);
for (VkPipelineLayout layout : m_pipeline_layouts)
{
if (layout != VK_NULL_HANDLE)
vkDestroyPipelineLayout(g_vulkan_context->GetDevice(), layout, nullptr);
}
}
bool ObjectCache::CreateUtilityShaderVertexFormat()